Can we give start giving ADC's more health and mana?

Hallbuster··1 votes·369 views

I don't usually play ADC but when I do, it feels like I get burst down in 2 seconds without a tank support. I can't extend, use abilities to farm, and split off from the group. I feel like ADC's have become too dependent on the team, much like supports.

8 Comments

JustSmileGuys2 votes

Might as well start them off at lvl 18 to and give them all a point click 30 second stun and a 3rd summoner spell with a 1 second cd on it always. Also starts with 5 complete items (sorry you have to farm the 6th) just so you can play adc bro.

I Love Thresh1 votes

A team-dependent role in a team game? Who woulda thought.

ADCs' health and resources are fine for what their role in the game is.

inuitmailman1 votes

HAHAHAHHA this. What you want is a top laner

MagicFlyingLlama1 votes

ADCs are meant to be glass cannons that rely on their team to protect them.

If you dont like this, play a braindead juggernaut instead.

GankedByWindows1 votes

They don't need it. ADCs make the trade off of no survivability for potentially the best damage in the entire game as a class. If you do this, you risk getting them into fighter levels of tankiness with the advantage of range and mobility. If you're getting caught, you need to position better. ADCs are dependent on their team, that is true. They have to be fundamentally because they're a glass cannon.

Proxy3451 votes

lol no. ADCs got so many lifesteal options that its not even funny.

SwiftKitten881 votes

lol the only thing i could think of after read first line was https://www.youtube.com/watch?v=fYdwe3ArFWA

Mordepool1 votes

Sure why not at this Point riot has spoon fed ADCs everything else why not. Kappa so hard it hurts

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