@Riot There's a majority of big bugfixes that should be under champion changes for 7.15
Thresh's E - Flay no longer leaves enemies stunned for a brief moment after displacing them
Fixed a bug where - if Kindred used Q - Dance of Arrows to jump over a wall, the cast range of E - Mounting Dread would be permanently increased.
Heimerdinger’s R - Upgraded!!! W - Hextech Micro-Rockets now correctly do reduced damage after the first hit to Baron Nashor.
Heimerdinger’s RE - CH-3X Lighting Grenade no longer has the old AP ratio of 60% for the second and third bounces.
Fixed a bug where Zac could channel E - Elastic Slingshot while under hard crowd control effects if he used it right before they were applied.
Headhunter Caitlyn’s W - Yordle Snap Traps are no longer less clear in brush compared to her other skins.
Master Chef Tahm Kench’s no longer clips through his body during several animations.
These are 7 game-impacting bug-fixes that are really under the radar since most people see the bugfix section as one for nothing game changing. Yet things like bugs affecting gameplay should always be put under champion changes to clarify the gameplay will now be different, especially the ones for Heimerdinger, Kindred, Thresh, and Zac. Those are all major ones that will shift the power of the champions in really hidden ways.