Yasuo passive is a problem.

LatetotheRace··53 votes·3,546 views

With the new items for marksmen, I feel like riot just ignored how this would effect Yasuo. Since riot isn't going to just back up and remove all of these items, a good long term decision would be to give Yasuo a new passive. I don't particularly care what it is, just so long as it doesn't make him even more powerful than he already is.

This is mainly to help balance him currently and in the future. Now don't cry, I'm sure there are plenty of ways to make him strong while removing his 2x Crit chance.

65 Comments

Divewing5 votes

Yasuo would have been a million times better/easier to balance (hard balancing may not have even been needed), if that 2x crit didnt exist. But typical of Riot to cling to something regardless of how toxic/broken it is (Blitz Q, Kat's reset gimmick, 2x crit) and struggle endlessly to make it work when it honestly has very little place in the game.

Lady Hammerlock1 votes

{quoted}

Yasuo would have been a million times better/easier to balance (hard balancing may not have even been needed), if that 2x crit didnt exist. But typical of Riot to cling to something regardless of how toxic/broken it is (Blitz Q, Kat's reset gimmick, 2x crit) and struggle endlessly to make it work when it honestly has very little place in the game.

sir,welcome to CertainlyT where the only fun to play against thing and balanced thing he has made was the Caitlyn rework

Divewing3 votes

I think certainly is working for the wrong company..... Let's be real his inventions are a blast to play.... but only to play...

Zedex3 votes

They were tweaks, not a rework.

Zethuriah Fox9 votes

Not true, they took azirs passive free stats away. They just don't nerf thier personal favorites.

Drunken Mutt1 votes

The only thing they really did was shift the power from his q to his w.. I used to watch the attack speed increase from the cooldown items I got and it was around 50%. Now instead of relying on his q poke I can get the early game attack speed I need from my w.

Divewing1 votes

Yes but Azirs attack speed wasnt the issue, his issue was obnoxious poke on top of what he already did and was designed to do. The poke wasnt needed, yet they nerfed literally everything else (P,W,E,R) before actually hitting the problem

hobomann21 votes

but they just moved the passive to his W

ChewbaccasRear1 votes

Wait why is Blitz's Q broken/toxic? I don't see how its an issue, its easy to dodge and counter, (if I'm not mistaken its the slowest hook or the 2nd slowest hook in game) all you have to do is stand behind minions.

Drunken Mutt2 votes

It's not very easy to dodge its huge.. standing behind minions is not a dodge if that's what you mean. If he really wants to engage he'll just movement speed steroid up to you knock your ass in the air and then pull you as you try to flash or run away.

Ralanr1 votes

Then he can't knock you up after pulling you.

Drunken Mutt1 votes

Doesn't need to

ChewbaccasRear2 votes

It's actually not hard to dodge, might be cause i mained him for a while, but i can always easily just side step a Blitz's Q, and that move speed is a huge tell, as soon as its up it yells "get away from me" and yea sometimes the knock up 1st works, but if the enemy has any form of escape or dash, they can just avoid you while punishing you if you didn't make it to them before the W ended, thanks to Blitz's new W's slowing effect. (sorry if its hard to read writing was never my thing)

LatetotheRace2 votes

{quoted}

Wait why is Blitz's Q broken/toxic? I don't see how its an issue, its easy to dodge and counter, (if I'm not mistaken its the slowest hook or the 2nd slowest hook in game) all you have to do is stand behind minions.

There's like maybe 3 hooks in the game though, so it's like saying garen has the weakest damage reduction ability in the game. :p

Count Zubat1 votes

Garen isn't the only champion having % damage reduction, Alistar and Urgot have it too.

EDIT: Forgot about Galio. Sorry, Mr Gargoyle :(

EndlessSorcerer1 votes

Yorick Maokai You will remember Yorick Mori. And Maokai gives it to all allies within range.

Count Zubat1 votes

And there's also Master Yi, forgot about that guy too.

fukimissHarambe1 votes

And Kat's shunpo

ChewbaccasRear1 votes

I'm just saying Blitz's Q isn't broken or toxic since its a bit slow, plus unlike thresh its harder for him to land it because minions are basically magnets when it comes to Blitz's Fist. I honestly don't think any hook isn't as bad as most other abilities, for example i rather go against a Blitz than a Morg with her everlasting Q. (in all honesty it might just come down to personal opinion, but we can all agree Yasou is just ridiculously stupid now)

DIRU2 votes

You're zoned from your own minions just by his presence, and one hook usually means flash or death. The skillshot itself is rather easily dodgeable, but it's a lot harder when he does W-E-R-Q. Ex-Blitzcrank main here. Also hooking Amumu.

ChewbaccasRear1 votes

It's harder but as soon as he starts up his W, you already know his plan, and the after effects of it can be used to punish him severely, and stay sorta close to the minions, if he tries to get an opening move opposite to him, if he tries walking through minions, poke him and get ready to dodge, I sort of mained Blitz, he just doesn't feel broken as most people say he is. Eh i could just be biased though.

DIRU2 votes

I don't know why you got downvoted. He got a nerf that literally said "If I miss after speeding up, I'm fucked." Minion block is worse than ever.

Samus723 votes

I'm not really sure what needs to be done to Yasuo. But something needs to be done. I've watched that character literally solo the game. He can take out many lines of minions in one move. The guy cannot be killed. I've watched four people attack a Yasuo player and he killed all four of them in three moves. People pick him and say "watch me rekt." Then they do. The character is powerful enough to ignore damage from Nexus turrets with the right items. BOTH of them. That's too powerful.

Slamurai Jack2 votes

Welcome to melee carries. You don't bring hard CC and burst? Prepare to die. It's not their fault you picked stupid champions.

MrWasjig2 votes

One would think that CC would be a good counter to him (or ANY champion in the game) Well, it is. Except Windwall exists. Sooo goodbye about 80% of CC :P

Slamurai Jack2 votes

{quoted}

One would think that CC would be a good counter to him (or ANY champion in the game) Well, it is. Except Windwall exists. Sooo goodbye about 80% of CC :P

Yeah man, it's a good thing there's no hard CC in the game that isn't projetile based. Aatrox Alistar Amumu Annie Blitzcrank Braum Cassiopeia Chogath Darius Diana Ekko Fiddlesticks Galio Gnar Gragas Hecarim Irelia Janna JarvanIV Jax Kalista Karma Kennen LeeSin Leona Lissandra Lulu Malphite Malzahar Maokai Morgana Nautilus Nocturne Pantheon Poppy Rammus RekSai Renekton Riven Ryze Sejuani Shen Singed Sion Skarner Swain TahmKench Thresh Udyr Urgot Veigar Vi Viktor Volibear Warwick MonkeyKing XinZhao Zac

Snarflaz1 votes

He means Yasuo's windwall will block many skillshots. This makes it hard to lock him down, also with the dashes

MrWasjig1 votes

You're missing the entire point I was trying to make. That is that Windwall is a bullshit ability DESPITE the amount of CC that isn't projectile based.

Good job with the snarky bullshit. Keep that up and I'm sure you'll make lots of friends ;3

Only Play Darius3 votes

His passive should have been removed a long time ago. It would be a big step towards making him balanceable.

ARequestOfDeath2 votes

it isnt a problem since it would be problematic if adcs had no counter

LatetotheRace6 votes

Due to these new items he can afford to build a blood thirster for instance, so he can easily out sustain almost anything in the game.

He's suppose to be an assassin with a more extended fight, not a one-size fits all sort of thing.

WhatAGeinius1 votes

Although people call him one Yasuo isn't really an assassin. He's actually kind of weird in this regard, unlike an assassin who tries to get in. blow someone up, and get out, Yasuo usually has an easy time getting into combat but has a considerably harder time getting out of it, and he can't really blow anyone up unless he's really ahead. He's really more of a unique kind of fighter than an assassin.

Drunken Mutt3 votes

Zed Akali Diana Ekko Fizz Kassadin Katarina Khazix Leblanc Malphite Rammus Nidalee Rengar Riven Talon Teemo Tryndamere Warwick

RudeMcRude2 votes

his double crit passive is bull, he doesn't need 2 passioves plus 2 item 100% crit yas with bonus 15% LS thanks to keystone, hes broken af right now, along with all crit based champs

Kuroi861 votes

Riots game, their call what balanced is in it. QQing isn't going to change things.

LatetotheRace1 votes

{quoted}

Riots game, their call what balanced is in it. QQing isn't going to change things.

Our money though, if they make the game unplayable then they won't make any money.

Drunken Mutt1 votes

I don't see any change in who buys skins.

Axests1 votes

Well if they remove his double crit but want to keep him in the same state he'd need some major late game buffs.

Drunken Mutt1 votes

Not really, he would be a late game carry like every other adc instead of having double the damage on autos in half the time.

Axests1 votes

[{quoted}](name=Drunken Mutt,realm=NA,application-id=3ErqAdtq,discussion-id=FspBZ10b,comment-id=00080000,timestamp=2015-11-20T17:55:02.714+0000)

Not really, he would be a late game carry like every other adc instead of having double the damage on autos in half the time.

well yasuo's original problem wasn't his crit passive, on his release his passive shield was too strong, his q scaling with level was too good, and his e damage early was too good. He was made too strong again after the release of the new keystone mastery in the offensive tree that healed so much, and static shiv getting a new sheen-ish item added in its build path along with a general crit buff. Now the keystone mastery and static shiv have recieved nerfs which helps, but people still complain about his early game power. I don't agree with him being a late game carry, he's too easily shut down, and has to get in melee range without being focused to deal his damage (which is less than an adc's unless he initiates with ult). I find his weakest point is if the game drags on too long and everyone reaches late game (and i should know i have a few hundred games on him). I still feel the early game spike from 60% crit after shiv then 100% crit after zeal is too strong, and his scaling should be toned down from double to something similar to his old crit values.

Snarflaz1 votes

Something with Yasuo makes me think his skillcap is a little too high. Yasuo would be much more balanced if he couldn't do the E tornado, only his Q tornado. It would take a lot more skill to use him rather to then E in your face do a quick Q for that tornado and run away with his E. The annoying thing about that is you might have to stay back rather than CS and it will bring you behind in the game.

I don't think removing his 2x crit chance is necessary maybe just remove the quick Q tornado with E for starts. Let's see how that goes.

Drunken Mutt1 votes

That's not the problem, just walk away a bit when he starts dashing towards you.

Nekusen1 votes

his passive, Q, W, and E are a problem,

Drunken Mutt1 votes

His Q, W, and E are not a problem thats just how the champion works. It's one of the reasons he isn't someone you can just kick away and I personally like facing it. The fact that he gets free crit along with free dashes and a projectile wall is what gets annoying. I have no problem with him being hard to hit its the fact that he hits you twice as hard if you don't hit him.

moomerator1 votes

yasuo isn't the issue... crit is the issue. Yasuo is too strong right now because he is one of the most obvious champions that got indirectly super-buffed due to crit changes, but hes still only at a 53.5% winrate whereas tryndamere is at like a 56% winrate. The new critical strike keystone is honestly just way too good especially with the new item changes.

LatetotheRace1 votes

{quoted}

yasuo isn't the issue... crit is the issue. Yasuo is too strong right now because he is one of the most obvious champions that got indirectly super-buffed due to crit changes, but hes still only at a 53.5% winrate whereas tryndamere is at like a 56% winrate. The new critical strike keystone is honestly just way too good especially with the new item changes.

You're absolutely right, but riot just added these items, and I really doubt they'll revise them much at all, so something has to give. I just figured it would be easier to have Yasuo balanced.

4th3t0s1 votes

{quoted}

The new critical strike keystone is honestly just way too good especially with the new item changes.

Hence it's getting hotfixed

Nekusen1 votes

{quoted}

yasuo isn't the issue... crit is the issue. Yasuo is too strong right now because he is one of the most obvious champions that got indirectly super-buffed due to crit changes, but hes still only at a 53.5% winrate whereas tryndamere is at like a 56% winrate. The new critical strike keystone is honestly just way too good especially with the new item changes.

yasuo is an issue, he was already strong before preseason, there is practically no counterplay to him, i see him in half the games, and usually dominates the game.

SkyBlade791 votes

I think that they should just remove the 2x crit, and make Flow his only passive. Flow is still a good passive, forcing other casters to aa him once before they burst him to do full damage. That one aa gives Yasuo time to completely destroy them. A lot of other champs have useless passives, and Yasuo is just too built.

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