Rant/ @Riot: the attempt to categorize different types of 'stealth' obfuscates the issue
Trying to categorize 'stealth' into invisibility and 'camouflage' just obfuscates the problems posed by League's vision system. It's still a vision system where the 'counterplay' is based on the purchase of items to hard-counter other items, not the organic interaction between the player characters and the wards themselves.
Teemo or Shaco's traps still lack innate counterplay. They're still hard countered by a free item and a 50g item (that's instant speed to drop down.)
Evelynn and Twitch still do not have audio cues or SFX tell-tale signs accompanying their presence, so they can still run up and insta-gib you.
The majority of 'stealth' wards still only come in one flavor - the circular AoE of Sight with no innate counterplay beyond the brief half-second they're revealed before they go invis.
Stealth is a mindset and a playstyle, Riot. Stealth is not invisibility, though invisibility is a prerequisite for stealth. Invisibility is the mechanic. Stealth is covert movement and cautious action. What you're calling 'camouflage' is just invisibility based on proximity. You also have instances of invisibility based on AoE (Akali's Shroud and brush), duration (Shaco's invis, among others), LoS (offered by terrain and brush and each champ's limited sight radius), soon damage(?), but still no unit collision, still very few tell-tale signs and audio/visual cues.
Trying to categorize stealth in this manner indicates to me that Riot doesn't really understand what stealth is (yes, I'm going there), since they've continuously confused stealth with invisibility.
Stealth: (stĕlth) n. cautious and surreptitious action or movement; the quality or characteristic of being furtive or covert.
Invisibility: (ĭn-vĭzˈə-bəl) n. not visible; out of sight; unseen; impossible to view.
News Flash:
Every champion in the game has access to invisibility from level 1 onwards. Brush grants a player invisibility - permanent invisibility if the opponents cannot enter or acquire vision of that brush for whatever reason. Fog of War grants the player invisibility. Terrain blocks LoS, enabling the FoW, thus granting invisibility.
You guys might notice that in everyday talk about League the word 'stealthed' comes up. 'Stealthed' isn't a real word. You can be stealthy, behave stealthily, use stealth, but there is no such thing as 'stealthed' except in League as slang for invisibility.
Sorry if this sounds condescending or pretentious but I'm ill and the preseason has left me disappointed (the changes to Shaco even moreso.) I really do care though. It pains me to watch the professionals at Riot floundering around with the concept of stealth.
But then I realized that making the game more hospitable to stealth gameplay is probably the opposite of flashy LCS teamfights (though not mutually exclusive...)
IDK, let the downvotes commence.
