I'd say that sounds like a terrible idea to me...
You generally want to avoid stacking a bunch of health on Soraka UNLESS you're gonna go for that early
ASAP. But even then, it's still not the most optimal thing to do...
Since Soraka's heal costs 10% of her MAXIMUM health per cast, the difference in health cost for a 1200 HP Soraka and 3000+ HP Soraka is huge.
(120 HP cost vs. 300+ HP cost)
That's of course without saying that getting HP doesn't increase the potency of her heals at all (unlike
) and going with Guardian keystone puts a lot of your effectiveness behind a 45 second cooldown.
TL;DR - Having more HP without any AP to compensate the increased health cost per W cast will hurt you more than it will help you in the long run...
That's why you want AP upfront first and foremost, but that isn't to say you need to avoid HP items like the plague...
Generally speaking,
->
->
->
is a build that i have great success with even in Dia5 ranked games.
Running Sorcery+Resolve ofc
_Aery or Comet _
(Depending on matchup, there are some where you can bully people around really hard early on with Comet, like say
who litterally shows you where to aim your Q's)
The Ultimate Hat
(For those late game 50 sec cd ults)
Transcendence
(Overcapping CDR isn't so hard with support items so this is always useful since literally anything you build SHOULD have 10% CDR on it, the only problem will be getting to level 10)
Scorch or Gathering Storm
(Again, depends on personal preference and match-ups, Scorch is for early pressure, Gathering Storm for late game AP stacking)
As for the secondary path, you've got two options... Resolve or Inspiration
From Resolve i'd recommend - Font of Life or Conditioning + Revitalize
and from Inspiration - Future's Market or Slightly Magical Boots + Cosmic Insight or Biscuit Delivery
Sorry for the wall of text, just leaving my thoughts and opinions on the matter. Cheers.
[draven-pose]