Darius rework, fixing his bullying of melees and making him actually useful
We'll cut right to the chase, as this will likely die Passive: Can probably stay the same as it isn't a huge gamebreaker, can be nerfed early/buffed late if needed and maybe remove the bonus MS to compensate for his other abilities
Q: Changed from a circle to a front swing (think Diana passive but bigger range) that deals more damage the farther away a target is
W: AS/MS slow changed to an MS steal ala Malphite Q
E: Darius begins charging forward shoulder first, gaining % damage reduction (or resists) and movespeed while moving towards enemy champions but loses the ability to AA. After X seconds this ability can be reactivated to strike all targets around Darius, slowing enemies and granting Darius movespeed, both scaling with how many champions are hit
What this does:
- No longer crushes melee matchups and is possible to duel
- Now able to participate in teamfights with defensive steroid, mobility and CC
- Can actually trade with ranged champions that he can't 100-0