More Rune Concepts (part 2)

C9 Squeeky ··1 votes·315 views

Again, numbers can be changed, it's the concept/design whether these runes should be a thing or not. Other than the obvious Keystone row, I have not put in the time to determine which row/runes each of these should compete with. Just judge whether they would be healthy for the game as well as fun/satisfying.

  • Inspiration/Sorcery: Aerodynamic - Every 30 seconds, gain 10 - 20 (based on level) movespeed for 1.5 seconds. (Alternatively, increase your next dash range by 100). (For those looking to get in range for an all-in/engage)

  • Inspiration: Swift Retreat (Strategic/Tactical Retreat) - Gain 10% movespeed when running away from enemy champions but running toward ally champions or ally tower. Range: 500 (For disengaging, outrunning gank)

  • Resolve: Courageous Spirit - Gain a shield when dashing toward an enemy champion. Medium - Long CD (30 - 45s?). Keystone? Possible shield strength increases with a ratio or depending on # of nearby enemies. (inspired by Kaisa ult. Encourages aggression, mainly for divers). Range: ?

  • Sorcery (Keystone) : Double Cast - After every 10 spell casts, the next basic ability you cast can be recasted instantly within X seconds (not a free cast, still has resource cost). (Periodic window of double dmg, double CC, utility, etc.)

  • Sorcery/Domination (Keystone) : Power Surge - After every 10 spell casts, your next basic ability's damage is increased by X%. (Periodic burst damage before committing to an all-in kill)

2 Comments

jocomotion1 votes

Aerodynamic I like the idea of stacking move speed, but if this was implemented, we'd have to get rid of free boots. And I like free boots. Also extra dash range can feel frustrating towards Melee champions who have to walk up to champions in order to do anything meaningful. Like imagine if Tristana rocket jump got that extra range. She'd be way too safe at just about all stages of the game.

Swift retreat Another Idea I like. I'd buff the movespeed since the conditions to gain it are pretty hard to attain. But it'd be a nice rune for champs like TwistedFate who have a horrible laning phase, but god tier roam.

Courageous spirit Reminds me of old courage of the colossus. A rune that rewards going headfirst into the enemy team. I like it, but not enough to consider implementing it into the game, since at the moment tanks already have so many options for runes, that plus aftershock being a fairly volatile rune on its own.

Double cast No. Sorry I don't want to be rude, but No. Even if it doesn't include ultimate abilities I don't want Veigar having two E's in the middle of a fight or two Darius Q's for rapid healing or being wedged between an Ice rock, a wall, and another Ice rock with Trundle or Anivia.

Power surge Yes. Yes, honestly If it where up to me this would replace Absolute focus right now. I don't like flat buffs in leagues runes, I think they're boring. This would be a good way to implement Absolute focus' bonus stats without just being another flat buff.

C9 Squeeky 1 votes

The soft counter to Aerodynamic was the Dash Master rune. Maybe I should've stated the next dash toward an enemy champion instead of just any dash.

Courageous Spirit should probably be a Keystone so the tradeoff is clear of damage vs durability. Agreed this would be OP combined with Aftershock. Easier to proc than old Courage of the Colossus so that any champ with a dash can use it, not just tanks who have CC. Possible users Diana GravesXinZhao Irelia

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