Can we just reduce base crit damage to 150% already?
Im sick of getting 2 shot by marksmen. Oh and make
melee only or just rework it completely. We have been going downhill as a game since the release of this terrible item.
Im sick of getting 2 shot by marksmen. Oh and make
melee only or just rework it completely. We have been going downhill as a game since the release of this terrible item.
We can do that but increase the crit chance of items by 10%.
why do we always have to compensate nerfs with buffs. All marksmen need a nerf.. tadaaa
[{quoted}](name=Moonfall Saber,realm=NA,application-id=3ErqAdtq,discussion-id=FVHAvkzc,comment-id=00000000,timestamp=2018-01-22T01:45:02.080+0000)
why do we always have to compensate nerfs with buffs. All marksmen need a nerf.. tadaaa
because you have no idea how to balance things and are just salty
[{quoted}](name=Moonfall Saber,realm=NA,application-id=3ErqAdtq,discussion-id=FVHAvkzc,comment-id=00000000,timestamp=2018-01-22T01:45:02.080+0000)
why do we always have to compensate nerfs with buffs. All marksmen need a nerf.. tadaaa
I just want to make adc damage more consistent rather than "I crit you 4 times in a row with
so you die.
that's only 50% crit chance.
statistically speaking, only 2 of those crit.
Change Infinity Edge from a flat 50% critical damage to 25-50% based on Level, like lethality. Change Statikk Shiv so that Shiv Lightning can't critically strike.
Whenever crit is a problem, it's ALWAYS one or both of these items specifically. You ever hear anyone complain about Essence Reaver or Rapid Firecannon?