Tahm Kench needs a Q and Ult buff

Gregor Gysi·11/9/2015, 1:57:40 PM·3 votes·640 views

And yes I'm serious. But dw, I do also think that he is OP.

The problem with T'K is that a: his damage is too high b: his swallow denies plays way too hard for how accessible it is

My proposal is to give his Q a slight speedbuff (10%) when it hits teammates (but it still should go through them) and mark them. Teammates without a mark cannot get swallowed. His Ultimate ratio needs a slight decrease while having a higher active range.

What would that accomplish? a: the opponent doesn't just get cockblocked that easily with no warning -> more counter-counterplay b: T'K has to either use his Q offensively to peel OR defensively unless he manages to hit both. That increases his playmaking potential while still keeping his core identity. The Ult buff emphasizes his flanking abilities.

7 Comments

Best Darius KR11/9/2015, 2:02:11 PM1 votes

Idk... To me i think it would glue the 2 skills together way too much.

I mean just think about it: You Q the enemy to build stacks on him to eat him, You Q the minions to eat them from far away, and now, you would ALSO need to Q the allies to eat them. Hell, at this point you might aswell just not allow to learn it UNTIL you have learned Q.

Don't get me wrong, maybe it's the right idea, but there's just something that doesn't sound right.

thewire66611/9/2015, 2:34:25 PM1 votes

It would be too bad. You already need Q to stack passive, CC and take minions. And now you need it to def 1 champion? Maybe if you get 1 extra Q if you hit an allie...

Penns11/9/2015, 5:54:03 PM1 votes

I like how the thread u posted from 2 months ago is downvoted + comments saying that Tahm is balanced got upvoted. Then he got a minor damage buff and suddenly his utility, mobility, damage, tankyness and everything else that has something to do with, has ever touched or ever even looked at Tahm is beyond broken lel.