List of toxic, antifun champions that lack counterplay.
These 3 ball of stats champions defy riot's core champion design principles and need to be reworked so that their gameplay involves making meaningful decisions.
These 3 ball of stats champions defy riot's core champion design principles and need to be reworked so that their gameplay involves making meaningful decisions.
wow you used all the buzzwords
You forgot
.
ball of stats?
haha
The only problem with Jax is the strength of Rageblade. He should be far more manageable once that item is nerfed.
Yasuo is not a ball-of-stats champion. If you don't play well on him, you will get crushed by most competent opponents (as most of the Yasuo players I've faced can attest too). If Yasuo's opponent plays against him intelligently and/or picks anything with durability (ii.e. bruisers or fighters), then he's quite easy to deal with.
Rengar is extremely binary at the moment. The best solution I've seen would be a global sound when he uuses his ultimate; you still have no idea where he is, but you have more warning that he has stealthed so you know to retreat or group up.
There is the the ! over your head if he used his ult and is nearby so if you're moving one way and then you get that you know to run the other way because the warning is longer than his leap range.
It's slightly longer, but that buys you maybe a second if Rengar has activated Youmuu's Ghostblade.
I like the suggestion of a global sound both because of previous precedence (i.e. Sion's ultimate) and because it gives you a general indication that Rengar has ulted somewhere on the map without telling you exactly where he is.
It would let him apply pressure to every lane before he shows himself in any of them (similar to Sion's ultimate, Nocturne's ultimate, and Twisted Fate's ultimate).
well I was going to say
,but you know, let people QQ about some overloaded champions :P
Ghouls OP XD
Literally all three of the champions you posted can be destroyed by hard CC. Stop being bad.
After watching Trinimortal, I no longer fear Yasuo. I also play tanks that walk right up and beat his face in long enough for my team to blow him up.
Rengar's stealth is honestly annoying. Jax, he's manageable as it is now. Incapacitate em with a slow or silence, and unload on em quickly. Yasuo...unless you know what your doing with the abilities he has...and not just spam his "wall"...one tough opponent to drop. In the hands of newbies (Even "mastered")...a fairly easy kill with any ranged champion and even the most squishiest of Melee's (Like Yi).
The biggest issue right now are
and
.
I think we all know why...as their OP'd debuffs are a little more "static" than other champions with the same type of debuffs.
Big reason why a LOT of people ban these characters in Draft Picks.
ball of stats
literal ball

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Xerath is also a pretty good Yasuo counter, as long as you are a good Xerath
Yasuo but no Irelia/Tryn? srs?