Idea for Cho'Gath Now that He is Back in PBE- More Health Scaling?

Meep Man··1 votes·1,055 views

For those that don't know, Cho'Gath (specifically his R) is undergoing some rather large changes currently allowing him to gain infinite stacks, removing stack loss on death, adding health scaling to his R, and some other changes. Some have commented on this before, but with Cho'Gath's R's damage now scaling with his ultimate and his R now potentially providing him with infinite health as the game goes on, I have a question: what if all of Cho'Gath's abilities obtained health scaling? Now, I'm not saying remove AP Cho'Gath, but what if his other abilities also scaled with HP? Since his theme is shifting to become an infinitely increasing, T-Rex of death, what if Cho'Gath was given more incentive to just become as BIG health-wise as possible. A champion to where it is normal late game to see them with 6000+ Health, roaming the map and being a huge threat to those who oppose them. I, for one, would love to see more Tanky carries that AREN'T the current, commonly found "Assassins that built Tank" or "Giant balls of stats" that we currently see today. Cho'Gath is unique as a melee champion in that all of his abilities except his R are commonly seen as easy to miss abilities. I simply ask if, perhaps, we could see if Cho'Gath could be turned into League of Legends' own T-Rex antagonist (protagonist?) from Jurassic Park where he is hard to kill and he stomps near the earth shakes in his presence and, unlike most other extremely durable champions, you actually fear for your life.

The up-side of this change is that, of course, Cho'Gath is much more durable and benefits from Tank items more, allowing him to fit into teams slightly better. It might also introduce something unique to Middle Lane if he is kept as a caster. The down-side is that Riot would have to do this correctly or it could end up rather poor. The other down-side is that Cho'Gath, unless he is still built AP afterwards, likely loses some of the offensive benefits that AP items naturally bring.

What do you think?

4 Comments

Wind Whistler1 votes

"Jurassic Park" wat. You're really comparing Cho'Gath to a Jurassic Park T-Rex? I find that insulting.

Meep Man1 votes

He's more like the mother of all T-Rex's if we are being directly comparative. He's the God T-Rex that finds galaxies and thinks "man, I'm damn hungry, a snack would be nice". The Celestial T-Rex that slaps Aurelion Sol across his face and then puts on a top hat and blows some smoke out of pipe to insult him as a gentleman. His badass nature is envied so much that the mortals make a crude metal copy of him, but it never lives up to the sun devouring T-Rex that Cho'Gath is. Then he eats the world and Riot Games makes a game out of it.

Oleandervine1 votes

Cho's other abilities don't make a ton of sense if they scale with HP, except maybe Q. Besides, if he scaled with nothing but HP, that would mean he would be absolutely busted because he could go full tank and kill everything because he'd be unkillable and his damage would fly through the roof. He can't be rewarded that well by building himself to be unkillable.

Meep Man1 votes

I think this is true. I think I can agree that global health scaling might be too much, but I think it might be cool if his E had some small health scaling (like 2-3% bonus health) since it's already a spell that synergizes well with his ultimate and making it's damage also tied to it would solve both the issue of Cho'Gath being a "big splash, low follow up" champion that Riot is currently trying to move away with with Tank champions. Of course, Cho'Gath needs a bigger rework to solve all his issues, but it suits a mini-rework.

More from Gameplay

More by Meep Man