How is ADC the weakest role in the game while simultaneously being the only role that 2 shots people
from range. Like seriously why are the "weakest champions" instant killing me with just right clicks.
from range. Like seriously why are the "weakest champions" instant killing me with just right clicks.
Only role that two shots people
Seriously?
all of these champs are completely capable of erasing you without you even comprehending what happened until a few seconds later, most from a longer range than the adcs
? If she goes full ap or crit/ad she can(and will) destroy you if you are not careful.Considering champs like
have kill pressure starting at lvl 2-3, and others like
have almost guaranteed kills lvl 6, the fact that you are complaining about an adc killing you quickly at min ~30-40 is rather stupid.
tl'dr You didn't stop them, nor take actions to prevent their rise, so you are paying for it.
[{quoted}](name=The Last Ballad,realm=NA,application-id=3ErqAdtq,discussion-id=F8dmja6i,comment-id=0003,timestamp=2017-01-14T20:46:30.902+0000)
Seriously?
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all of these champs are completely capable of erasing you without you even comprehending what happened until a few seconds later, most from a longer range than the adcs
- You let the adc get fed, so now they will kill you. Adc is weak because they don't spike until 3-4 items when they go crit(which is usual), if you let them get kills or farm unhindered they will get to 6 items and delete you in short order(with 5-10 autos, nowhere near 2 shot...)
- Build resistances. If you only have armor from lvls, and you are dying to an ad source of damage, why are you not buying something to counter it?
- Any champ can kill you with 6 damage items!
? If she goes full ap or crit/ad she can(and will) destroy you if you are not careful.
Considering champs like
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have kill pressure starting at lvl 2-3, and others like
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have almost guaranteed kills lvl 6, the fact that you are complaining about an adc killing you quickly at min ~30-40 is rather stupid.
tl'dr You didn't stop them, nor take actions to prevent their rise, so you are paying for it.
Marksman are the only role that can do it consistantly with no counterplay. There is no counterplay to a basic attack, and magic resist is MUCH stronger than armor.
Also, most of those champions you listed are BURST champions. they dont have high dps for the most part. HP with some resistances is how you deal with burst. Marksman have a literal 1.0 total AD scaling ability with an 80% chance to become 2.5 total AD scaling, and its got a 0.6 second cooldown usually. They have what we call SUSTAINED BURST.
Marksman are the only role that can do it consistantly with no counterplay.
I agree with that
There is no counterplay to a basic attack, and magic resist is MUCH stronger than armor.
Dont agree with that
I used burst champs to disprove the remark "the only role that 2 shots people"?
Shocking.
Marksman have a literal 1.0 total AD scaling ability with an 80% chance to become 2.5 total AD scaling, and its got a 0.6 second cooldown usually.
May I remind you that every champ has this ability(see #6 of my list). It's just that marksmen are the class that itemises to utilize it most frequently.
They have what we call SUSTAINED BURST.
Sustained burst is not the same as two shotting people. If it takes 2 shots, then it isn't very sustained(ie, Jhin). But if it takes many shots, which happen to occur within a short amount of time, then that is sustained burst.
The only role that two shots people FROM RANGE and I shouldve put with auto attacks but like below those are all burst champions. That's their intention. Adcs are supposed to be sustained damage and they burst just like other champions.
? Still fits into your specifications. Not to mention, ranged autoing carries are called marksmen, which is a class that is distinct from all the others for a reason.
His soldiers aren't autos dumbass. And marksmen are only distinct in that they're ranged but steal the purpose of ASSASSINS by having burst and sustained damage.
His soldiers are spells and autoattacks at the same time becuase they mostly scale off of attack speed. dont argue go into the champions list in these same post box type marksman .
His soldiers aren't autos dumbass. And marksmen are only distinct in that they're ranged but steal the purpose of ASSASSINS by having burst and sustained damage.
They don't burst though.....Crits generally hit for around 750ish, other than Cait doing a headshot, a Draven, or a Jhin 4th shot. If an ADC got fed that can't be used since anyone will do that if fed. Even a lategame full build ADC isn't bursting you since they take AT LEAST 4 shots to kill anyone since by 18 everyone generally has at least 2k hp and some resist.
I am not sure how you can say they are burst damage when they don't kill you in 1 hit like say
or 
Marksmen are classified as champs that deal damage sustained damage from mid to long range via queueing their autos on other champs. Some Marksmen are more bursty(
), or rely on their autos less(
), but all use them fairly often. And out of 24, 18 scale on a more exponentially as the game goes on than the more linear mages.
Azir's soldiers, though being spells, replace his auto's(they are on-attack effects (ie rageblade stacks, pix bolts, hurricane bolts, Kayle splash damage, Bard's meeps), that happen to cancel the main auto and can be activated out of aa range), and the damage scaling on them scales closer to other marksmen than other mages(goes up bit by bit then starts growing in chunks late game, vs the more consistent chunks of mages.
And marksmen are only distinct in that they're ranged but steal the purpose of ASSASSINS by having burst and sustained damage
The difference between marksmen and assassins is that most marksmen have no way to escape if they are caught out or engage at a bad time. The ones that do are
(to a point)
(if given a head start). That is 7 out of 24. Another is that Marksmen(at least the ones not duo-labeled as assassins) take at least 4-6 seconds to kill you, vs Assassins and burst mages (soft)max of 3.
i just picked up draven again since he is viable i just shit on kids even tho he is the HARDEST adc ( i have previous xp with him not 1st timing him) same with Jhin whom i play everynow and then. both the highest skillcpa champs of the role i still faceroll people unless they have Brand support. ROle is easy the champs are easy aswell just get rid of fb tower bot so the jungler doesnt need to stay bot for the 1st 10mins straight bam adcs go back to beeing obnoxious

All disagree, they can/could Blow you up (ONE-shotting) You. Mages can oneshot from range.
You forgot Zed.
You also don't understand that I mean with autos
gp cant one shot any one he can only chunk most of your hp but after that he has to run in and take time to clean up or have his team clean up. zilean cant one shot either unless you have 0 mr per level runes and even then one mr item any one ruins his ability to. swain one shot really now
I have a crackpot theory on that 'weak adc' perception.
it might be because nobody gives a shit about peeling the adc this season and each team just dives the fuck out of each other's carries leading them to die first in most teamfights then theres the autofill conspiracy whereas autofilled dont give a shit about protecting the adc and go full ham mode on the enemy carries or they pick DPS supports rather than utility peel supports to protect the adc. then games end during the early-mid game whereby adc's don't have enough gold to get steamrolling.
This is exactly it. At low elo there are so many kills happening so fast that adc's get their item spikes faster but if you watch some high elo games adc's come online much later. There are so many meta burst champions right now in the jg and in mid lane that are meta that it pushes adc's down even if they position well they still get one hit. I do think that they are weak but i think its more because the meta is so snowbally rather than them being super weak. If the meta does stay like this (god i hope not) then i think adc's as a whole need to be adressed.
thats what happens with most ly assassin teams ps if the adc sees the team isnt built to protect them why dont the play apropriately rather than relying on everyone to protect them then saying how they are gods playing a position that takes so much skill
Marksmen aren't weak in damage. They're weak in that they need to build full damage to do their job right so that means that they'll be very squishy. That's why people usually focus Botlane since marksmen are typically the squishiest Champions in the game. That's why they abused Steraks Gage a long time ago.
I have not seen anyone do that since the 4 infinity edge and runaan's hurricane combo was a thing...