True damage is BS

Jefftiffy··2 votes·630 views

It needs to be removed almost completely from the game.

Nothing works against it anymore. Literally nothing. Its uncounterable damage. Its usually burst or high dps so there is no way building HP stops it.

Its ok to have a little bit of it in the game like on red buff or on things like twitch passive or against minions and objectives. It is not ok when it starts to make its way into almost every kit in the game.

Sure you can stack 3k hp but that isn't going to stop the Darius from shredding you. If the ADC builds BotRK or item 3036 you are fucked or the mage builds item 3151.

True damage isn't a bad thing, but the way it is being used is a complete different story. It's ok for people to have it in small amounts or have their late game based off it. It is not okay to have people like Irelia Camille Fiora Garen and more have it for no reason. Literally no reason.

The sad thing is the counter to these champs used to be item 3083 item 3065 but item 3083 has been in the dumpster every since they reworked it. I think its mainly because the CD on the passive is too long.

8 Comments

ScissorsNstuff2 votes

true damage is the only way to ensure that melee carries have a real role in the game. It has to be situational mostly though and have funny scaling. Separate irelia from the rest of them and it will make more sense, she's old and the prototype for all future melee carries.

Jefftiffy1 votes

{quoted}

true damage is the only way to ensure that melee carries have a real role in the game. It has to be situational mostly though and have funny scaling. Separate irelia from the rest of them and it will make more sense, she's old and the prototype for all future melee carries.

The problem is that her kit currently does too much damage and true damage just makes it even worse. Her kit used to spike at 9. Now it spikes at sheen. The true damage being replaced with magic damage or physical damage would help to fix her kit a lot. It would shove her early game back a little and let you have more time to stop her from starting the snowball. Now its not her passives fault. It is her use of grasp of the undying which makes her trade really hard. Removing true damage would push her spike back for the lane she is fighting against but basically not touch her against squishies.

ScissorsNstuff1 votes

{quoted}

The problem is that her kit currently does too much damage and true damage just makes it even worse. Her kit used to spike at 9. Now it spikes at sheen. The true damage being replaced with magic damage or physical damage would help to fix her kit a lot. It would shove her early game back a little and let you have more time to stop her from starting the snowball. Now its not her passives fault. It is her use of grasp of the undying which makes her trade really hard. Removing true damage would push her spike back for the lane she is fighting against but basically not touch her against squishies.

no, actually it would not fix anything. In fact all it would do is make tanky champs even stronger against her and then you'd have something new to complain about. True damage is not the disease, it is the cure to a bigger issue

OurLestrade2 votes

Flat true damage is fine, flat health counters it. Percent damage is fine, resistances counter it. Percent true damage is iffy

BIackfox1 votes

Damn, was 100% sure this was gonna be a vayne post since I have not seen any posts bitching about TD that don't include her.

Mecha MaIphite1 votes

so there is no way building HP stops it.

Uh, no.

It doesn't matter how much damage it's "actually" doing, it matters what percentage of your HP it does. 1000 true damage hurts a 2000 hp carry way more than a 5000 hp tank.

That's why people complain about %hp true damage.

SrbLud1 votes

Every champ you put there can be rendered useless with propper cc.

Jefftiffy1 votes

{quoted}

Every champ you put there can be rendered useless with propper cc.

Except most of them have random true damage for absolutely no reason. True damage was always meant to be chip damage or a way around armor. The way it is right now it counters hp too. Mostly because any kind of hp build is garb due to how many % hp damages there are in the game.

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