All the hate on random crits.
Lately a lot of people are complaining about random crits. Crits are not a bad thing. The problem is when you bring 3% crit chance in runes and crit 2-3 times at level 1-2.
Honestly instead of all these damage amp systems which are just making more and more consistent damage instead are dumb. If we want to fix crits we should change crit to being a charge up system. Instead of crit chance its renamed crit charge/%. You start with 0 at the start of the game and when you hit 100 on the invisible system you crit and this 100 is achieved each AA adding your crit charge to the number and the leftover value carries over into the next crit charge.
This is a lot more skill based and makes for very interesting trades if you can keep track of you and the enemy's AAs.