Riot is being a dick to Solo Players with Dynamic Queue.

Fraggleroc··6 votes·988 views

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9 Comments

Deep Terror Nami4 votes

I don't see a problem. If you had a great game you can do more with the same people, you don't have to choose which friend to duo in Ranked and alienate the others (assuming they play different roles). I've very rarely seen a duo actively ruin my game, and I almost never even know a duo is present, so I can't imagine dynamic groups would make it worse.

If anything, this will promote playing with friends, and that makes any game better.

Rolllout3 votes

I don't see how? It's still a solo queue, it's just got team builder built into it.

Toastey1 votes

you could potentially be solo and run into a 5-man stack, since you can queue with however many people you want now. "solo" queue ;)

Vore Monster1 votes

It's still a 5% chance, or close to it

Lugg2 votes

Solo queue should ONLY be for solo players. All the teams should be in a completely separate category. Duo q should be in the team category as well.

NeonSword1 votes

yes

Live2LetDie1 votes

Solo has never truly been SOLO since this is a team based game. Dynamic Queue reduces the probability to receive a troll and allows players to rank up via how they do in a team environment. The players that work best in a TEAM will rank up while others who can only play a role but not work as a team will lose. People see this as bad but league has always been team focused and bad players could easily win against better indiviual players if they worked together.

Unlucky Number71 votes

let me just copy and past a post i made somewhere else.

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I don't really understand it though, I mean, they had a ranked 5v5 queue. If people want to play as a 5 man team they can just use that I. I'm not a huge fan of solo queue stats and team stats going together, doesn't make much sense to me.

Playing as an organized team is a way different environment then straight solo queue.

That's the whole reason they're changing it. the solo que environment heavily favors individual mechanical skill and twitch reflexes over teamwork and coordination. pretty much the only reliable way to rank up is to main mid/top/jungle get lots of kills during laning phase and become a one man carry. These "one man" carries can only be defeated by a large mistake or coordinated effort by the opposing team which is unlikely to happen when that team is working at cross purposes.

The dynamic que, introduces more coordination between ranked games so they can shut down these run away carries. the teambuilder and new draft pick allows more time for cooperation and strategic discussion. The coming clubs,social media, and removal of the 2 person limit make finding good ranked partners easier and more worthwhile.

This is about about design goals. they want to make league a Team game, where the most important skills are willingness to listen, cooperation, and strategic thinking. not a game where two five man teams struggle with each other and their teammates and the team that wins in the end only won because they had a few mechanically better players.

There are plenty of games where success is solely due to individual skil. Riot wants to make a game where success is mainly due to a person's ability to work with a team.

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