Is Warrior's enchantment in a good spot?
It is the least used Jungle item, compared to release where it was the most popular. I would say 90% of junglers are better off using Cinderhulk or Devourer, as there are few champions who actually benefit from Runeglaive (Diana, Evelynn, Elise to name a few). I know some core champions for Warrior is Rengar, Lee Sin and Kha'Zix, but they are not often seen in this meta (Lee more than anybody else). I was just curious how people felt about it because I feel like it just need 1 slight buff to contest with the Sated Devourer and Cinderhulk users. I don't think it was unbalanced at first, but adding a passive that would do something like dead-mans plate or give it like 5% bonus AD so that it scales better into the late game would drastically help it. Warrior is a pure early game item for hard damage, but late game it's pretty useless as there are better options to use. All other enchantments bring far more to the table than Warrior does, Devourer has Sated, Cinderhulk has AoE magic burn + % health scaling and Runeglaive has AoE % AP damage (to monsters only), but Warrior is just flat damage. Look at every full build AD item (even reaver) and they all have some sort of unique passive/active, so why wouldn't warrior's enchantment get one? These are my thoughts, just wondered if anybody else agreed.