How to properly balance Trist
has too much of early game power for a late-game oriented champion. How do we balance her?
My suggestion is:
Remove E active - make E a toggle on/off for passive.
Now tristana lost her early power but can control her pushing ability. To compensate this huge nerf for AP Tris we buff her W ap ratio from 80% to 100% = still fun to play. If the nerf was too harsh for both AD and AP Tris we can add Grievous Wounds to her ult.
I'm also suggesting that Q should be a toggle too with some drawback when it's active.