Keystones force champions that want to go down one tree to go down another. Pre-season fix where?
Tell me why the majority of mages are forced to go down Cunning over Ferocity just because DFT sucks for the majority of mages, and it scales better for ADs even.
Tell me why ADCs get a free pass at damage masteries because you gave them two (technically 3) powerful keystones in Ferocity.
Tell me why Cunning has literally two of the most exclusive keystones in the game, then the most generic one that forces the majority of mages down it.
Tell my why Tanks' tree is worthless outside of keystones, yet they still have to go down it, and they have some of the worst keystones in the game. Olaf, a champion that would generally like a defensive tree, is forced to go down Ferocity because Fervor is literally the only decent keystone for him.
Riot, why is this a thing?
Fix masteries. Fix keystones. You should be addressing this.
You said old masteries weren't interesting because they didn't give you real decisions, but what you've put in its place is legitimately 100x worse in that regard.
And no, the new tank keystone doesn't fix this problem. It basically invalidates Bond of Stone as a keystone. This means champs like Olaf, Morde, Nasus, Mundo etc have little-to-no reason to go down resolve at all. Grasp is pretty damn weak now.
None of the new masteries do either. They make the problem worse. The tank ones fix nothing and the ferocity/cunning ones exacerbate the damage creep already in the game.