Warmog's in ARAM
I think its fair to say that the regen you get from
in ARAM is a bit unhealthy. It undermines the point of not basing to get your HP back. A tank can survive a fight with almost no hp just to run away and regen all his HP back under a tower. Once you're high enough level you really only need Warmog's and maybe one more HP item like Rylai's or Liandry's to reach the 3000 HP threshold
It is especially broken on
. The passive on Warmogs kicks in "if damage hasn't been taken in 8 seconds". It doesn't count Soraka losing HP by using her heal as "taking damage" for some reason. She can literally stand behind her team and spam her heal while actually gaining health from her Warmogs
So I have a proposed changes specifically for the Howling Abyss map
-
Lengthen the amount of time that it takes to kick in. 8 seconds -> 20 seconds
-
Using abilities cancels the regen passive
I think these changes are fair. They wouldn't make Warmog's useless but would make them more difficult to use instead of being a free full HP bar after 10 seconds. It would also make Soraka more fair on Howling Abyss