What Yasuo changes would you like to see?
Since Riot has confirmed that they are looking at altering/nerfing/tweaking Yasuo due to his enormous ban rate, what changes to you think need to be made?
Here is what I think needs to change:
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Steel tempest no longer scales off 100% total AD. Now 60%,70%,80%,90%,100% bonus AD.
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Windwall will block all basic attacks but will now only block 1 ability per champion per cast. Multiple abilities cast by the same champion will no longer be blocked by windwall besides the first ability absorbed by windwall.
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Casting Sweeping Blade again within the next 1.5 seconds will increase the cooldown of the next cast of sweeping blades by 50%, refreshing the timer and stacking up to 4 times for a maximum cooldown increase of 200%
rational:
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Yasuo is meant to be a late game carry, but the fact that his main damage ability has 100% total AD scaling is ridiculous for a late game champion. This allows him to escape what is supposed to be a weaker early game and jump right into building a phantom dancer, or shiv and still being able to do good amounts of damage early on. Changing the scaling to bonus AD only will force Yasuo players to pick between raw damage, attack speed, or crit for optimal scaling. The 100% AD scaling at rank 1 also allows him to just take rank 1 Q and max out E instead while still doing good damage with his Q.
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I don't really need to explain this one, it's pretty obvious why his windwall is unhealthy.
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This will really only have a noticable impact on early ranks of Sweeping Blade. At rank 5 the maximum increase of 200% merely makes a rank 5 sweeping blade into a rank 4 sweeping blade. The idea is to force Yas players to choose between damage at rank 1 E, or hyper mobility first at rank 5 E early.