Yasuo change ideas
Passive: Flow: Yasuo gains flow whenever he knocks an enemy up or dashes to an enemy based on his critical strike chance. This has a 25% reduction in flow for minions. Flow shields Yasuo for a short time then decays.
Example: Yasuo has 100% crit chance and knocks up a minion. He will gain 25 flow. (100 / 25%= 25)
Example: Yasuo has 50% crit chance. He dashes to an enemy champion and knocks them up. He will gain 100 flow (50+50=100)
Example: Yasuo has 70% crit chance. He dashes to an enemy champion and knocks up the whole enemy team. He will gain 420 flow. (70 X 6= 420)
W: Wind wall: changed: Now will dissapear after blocking so many projectiles. 2/2/2/3/4
R: Last breathe: Now only grants armor penetration for critical strikes.