why does lee sin have % max health on his ult again?

Budupops··44 votes·2,509 views

600 DAMAGE AOE KNOCKBACK 200% AD SCALING 18 % MAX HEALTH

"balanced"

62 Comments

LadyRenly22 votes

Because Lee wasn't #1, and they decided to entice people back into playing him after the cinder meta

BeatzBoyFTW10 votes

And also says "FK Evelynn , here's a mana cost on your W :)"

Gesusandalaio20 votes

It's Bonus Health, not max

But yeah, this buff was dumb

Frius7 votes

bonus health not max learn facts still alot of bonus dmg to an already high dmg skill with low cd

Remlap12233 votes

Facts? FACTS? FAAACCCTTSSS? GET THE FUCK OUT OF HERE!

Tiphess7 votes

Seems like no one precised that the bonus health damage apply only to the additionnal targets hit by the kick, and not the initial target.

yay nibbers1 votes

Reading patch notes is for squares

Slamurai Jack7 votes

Because doing a ton of damage by kicking fatass tanks into carries just makes sense. Do** you** want to get hit by a flying Maokai?

Dreadlocks4 votes

You main Lee Sin, but you are complaining about his damage, however you don't even have a 50% winrate after 96 games. I'm so confused. Lol

Budupops3 votes

i dont even have a good win rate, i dont main him

Dreadlocks4 votes

Then why do you play him more than everyone else. :P

Budupops2 votes

cus freelo? look at his ult m8

Dreadlocks9 votes

But u dont have a 50% winrate on him so clearly hes not freelo.

Budupops1 votes

look at his insane mobility at no cost. freelo to me

Rinky Dinky7 votes

It's not freelo to your winrate

Budupops1 votes

well it doesnt really make sense how i have below 50% win rates on my 2 main champs and still climb. riot help pls?

Dreadlocks7 votes

i dont even have a good win rate, i dont main him

Make up your mind.

PDE5 Inhibitors3 votes

Just because he a baddie Lee Sin doesn't mean he isn't freelo lol.

Dreadlocks7 votes

But its HIM that is saying he is freelo, and HE is not gaining freelo.

PDE5 Inhibitors1 votes

And 95% of the people saying Veigar and Vayne are op suck with them.

Rinky Dinky2 votes

Oh gosh we got us a lcs circlejerk newb

PDE5 Inhibitors2 votes

I'm confused as to what you're even talking about.

You seem like the kind of person that thinks Republicans support veteran benefits.

Rinky Dinky1 votes

Why should a baddie be able to discuss balance

PDE5 Inhibitors3 votes

Just because someone is bad at doing something, doesn't mean they are bad at knowing what they should be doing.

Bears Dont Care1 votes

{quoted}

You main Lee Sin, but you are complaining about his damage, however you don't even have a 50% winrate after 96 games. I'm so confused. Lol

Ad hominem.

Dominick Destine4 votes

Lee Sin is brainless faceroll easy to win with.

Each patch where Riot nerfs others but not Lee Sin is a joke.

Saianna6 votes

No, He isn't easy champion.

he isn't the hardest one either. Problem is Riot keeps on pumping good stuff into him for no reason at all LCS or other competitive games

LankPants1 votes

No, He isn't easy champion.

he isn't the hardest one either.

I think saying he's easy is not really fair, but the community definitely overrates how difficult he is.

Saianna1 votes

I also believe it's not fair.

I just fixed that little misunderstanding about lee

CudyDarkyz3 votes

Khazix I want my %hp back.

WolfBV2 votes

21% of the max hp of the initial target to all those hit by the initial target. So if you aren't kicking a tank into a squishy it's not gonna change anything really.

Vermonster1 votes

Its still extra damage output and if you ARE kicking a tank into a squishy it means quite a bit

JAG R3volver2 votes

why is health ratios are in kits, i have no idea.

Ariel the Cruel1 votes

Because he was struggling with the Tank meta. Then the juggernaut meta. Both happen to build a lot of health. . .

Ulquiorra9951 votes

Because god forbid Lee struggles against something sometimes. That thing is called a "weakness", I believe, and almost all champions have it in order to be called "healthy" and/or "balanced".

Ariel the Cruel2 votes

Rumor has it CertainlyToxic tried to rework Lee. But even his ideas weren't overloaded enough.

Ulquiorra9951 votes

Oh god. I can clearly see that. "We are looking at ways to entice more parts of Lee's lore as a former summoner unindentified and mysterious entity that controls champions and magic on the Fields of Justice."

**Passive: ** Summoning portals - ADDED (since Lee has only one passive while there are champions with 2 or even 3 - we can't allow him to fall back somewhere) Using Q or W through the wall will leave a 2-way portal for 5 minutes that only allies can use. No limit on portal count.

Context: Since Lee falls of late game (as in not dealing assassin-level damage while having tank-level durability), we have decided to add some utility to his kit because he severely lacks in 2 areas.

Flurry - 2 autoattacks now in addition to having increased AS and restoring energy also reduce cooldown of Lee's summoner spells by 10 seconds.

Q - NEW FUNCTIONALITY: Summoner link - Targets hit by Lee's Q are marked for 10 seconds. Lee's summoner spells on the target last 100% longer, have 200% range while he is near them, and the target can't be affected by friendly summoner spells (Heal, Clarity, Barrier).

W - NEW FUNCTIONALITY: Summoner purge - if Lee or his target is affected by a hostile summoner spell (Ignite, Exhaust, CV reveal or upgraded Smite) it's effect is immediately cleansed and the caster takes 30% of their max HP in true damage.

E - ADDED PASSIVE: Summoning sickness - Enemies that Lee kills or assists in killing have their respawn timer increased by 20/40/60/80/100%.

R - ADDED PASSIVE: Summoning distorion - Enemies using Recall within 2000/3500/5000 range of Lee have 50% chance to be teleported into the wrong fountain. Active: ADDED FUNCTIONALITY - If Lee kicks his target into the portal made by his passive, the target is instantly teleported to Lee's fountain.

Context: We feel that this change will diferentiate good Lees from great Lees and offer a reward for a skillful combo which offers a lot of counterplay.

PePsiLemoNN1 votes

Bonus health*

Let me tell you the fix they way you told me the problem :

GET ARMOR INSTEAD OF HP IF YOU ARE A TANK AND DON'T PICK TANKS THAT ARE ALL-IN SO LEE CAN KICK YOU.

Now let me tell you normally :

That damage is bonus health , so , if you build ARMOR instead of HP he will do no bonus damage. Or not that much

Ariel the Cruel1 votes

Translation: Riot hates health. Riot likes Armor. Riot puts large amounts of health on most armor items.

. . . Wait. . . What?

DrNova1 votes

But riot nerfs armor,so.....?

Ariel the Cruel1 votes

nerfed.

Have to remember, Riot is as fickle as they are sensible sometimes.

TDubH1 votes

because its cool, and it adds new elements to his kit. Overloaded as the bloody thing is anyway. You see, i like certainlyT I like overloaded kits Because they're interesting unfortunately at the expense of being so interesting they're broken often times

Example, Nasus , I'mma farm and then I'MMA FARM AND THEN WAIT FOR IT I'MMA FARM SOME MORE!!!!

boring disinteresting and not really the best in terms of interesting kit (i'm a low mechanic player so i actually like him since i suck in general)

Reverse ExampleZed the dreaded zed, Set up zones of death surprise people over the wall find a way to get in then out don't die be careful, how to combo when to predict the flash etc.

Another RE Ekko Do you ult to save your life, do you play with the zhonya play, can you bait them into ult or W sure the kit is overloaded but its incredibly interesting how it interacts with itself

To be perfectly if design criteria were based upon how interesting kits were, the most recent kits would be AMAZING (mordehue excluded) with their unique interactions however criteria is based upon overall balance which other champions don't have, the reason why i like the change to lee sin is now that you have the option of

L33T INSEC THAT ADC YO and only do 20 HP bonus damage.... to probably a tank

or, hmm is the adc and tank positioned so i can get them together in which the tanks 1000 bonus hp makes the adc take 180 bonus damage... decisions decisions, makes the kit more interesting (Albeight less balanced)

kJs1 votes

Umm.. Errr... .

#LC$bîgP1@Y$

Audiomancy1 votes

"Veigar is broken because he scales off enemy stats!" LeeSin LeeSin LeeSin

JAG R3volver2 votes

{quoted}

"Veigar is broken because he scales off enemy stats!" LeeSin LeeSin LeeSin

%health damage is dumb. kill/assists scaling is dumb.

9kPluzZ1 votes

because hes weak.

Baunjo1 votes

Because it has to hit one of the persons friends to do that damage

Guy Fox Teemo1 votes

Its 15% bonus health damage, soo if you have 100 bonus health you get 15 extra damage, 1000, you get 150 extra. Essentially if your a tank it does more if your squishy it may as well not even be considered

Krinu1 votes

Yeah, it's a bit obnoxious. Used to be that Lee Sin had to outmaneuver me in order to render me useless as a tank. Now in a teamfight, he literally just walks up and ults... which knocks my DrMundo butt into our backline... which kills our backline.

Yeah.

Thanks.

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