why does lee sin have % max health on his ult again?
600 DAMAGE AOE KNOCKBACK 200% AD SCALING 18 % MAX HEALTH
"balanced"
600 DAMAGE AOE KNOCKBACK 200% AD SCALING 18 % MAX HEALTH
"balanced"
Because Lee wasn't #1, and they decided to entice people back into playing him after the cinder meta
And also says "FK
, here's a mana cost on your W :)"
It's Bonus Health, not max
But yeah, this buff was dumb
bonus health not max learn facts still alot of bonus dmg to an already high dmg skill with low cd
Facts? FACTS? FAAACCCTTSSS? GET THE FUCK OUT OF HERE!
Seems like no one precised that the bonus health damage apply only to the additionnal targets hit by the kick, and not the initial target.
Reading patch notes is for squares
Because doing a ton of damage by kicking fatass tanks into carries just makes sense. Do** you** want to get hit by a flying Maokai?
You main Lee Sin, but you are complaining about his damage, however you don't even have a 50% winrate after 96 games. I'm so confused. Lol
i dont even have a good win rate, i dont main him
Then why do you play him more than everyone else. :P
cus freelo? look at his ult m8
But u dont have a 50% winrate on him so clearly hes not freelo.
look at his insane mobility at no cost. freelo to me
It's not freelo to your winrate
well it doesnt really make sense how i have below 50% win rates on my 2 main champs and still climb. riot help pls?
i dont even have a good win rate, i dont main him
Make up your mind.
Just because he a baddie Lee Sin doesn't mean he isn't freelo lol.
But its HIM that is saying he is freelo, and HE is not gaining freelo.
And 95% of the people saying Veigar and Vayne are op suck with them.
Oh gosh we got us a lcs circlejerk newb
I'm confused as to what you're even talking about.
You seem like the kind of person that thinks Republicans support veteran benefits.
Why should a baddie be able to discuss balance
Just because someone is bad at doing something, doesn't mean they are bad at knowing what they should be doing.
You main Lee Sin, but you are complaining about his damage, however you don't even have a 50% winrate after 96 games. I'm so confused. Lol
Ad hominem.
Lee Sin is brainless faceroll easy to win with.
Each patch where Riot nerfs others but not Lee Sin is a joke.
No, He isn't easy champion.
he isn't the hardest one either.
Problem is Riot keeps on pumping good stuff into him for no reason at all LCS or other competitive games
I want my %hp back.
21% of the max hp of the initial target to all those hit by the initial target. So if you aren't kicking a tank into a squishy it's not gonna change anything really.
Its still extra damage output and if you ARE kicking a tank into a squishy it means quite a bit
why is health ratios are in kits, i have no idea.
Because he was struggling with the Tank meta. Then the juggernaut meta. Both happen to build a lot of health. . .
Because god forbid Lee struggles against something sometimes. That thing is called a "weakness", I believe, and almost all champions have it in order to be called "healthy" and/or "balanced".
Rumor has it CertainlyToxic tried to rework Lee. But even his ideas weren't overloaded enough.
Oh god. I can clearly see that. "We are looking at ways to entice more parts of Lee's lore as a former summoner unindentified and mysterious entity that controls champions and magic on the Fields of Justice."
**Passive: ** Summoning portals - ADDED (since Lee has only one passive while there are champions with 2 or even 3 - we can't allow him to fall back somewhere) Using Q or W through the wall will leave a 2-way portal for 5 minutes that only allies can use. No limit on portal count.
Context: Since Lee falls of late game (as in not dealing assassin-level damage while having tank-level durability), we have decided to add some utility to his kit because he severely lacks in 2 areas.
Flurry - 2 autoattacks now in addition to having increased AS and restoring energy also reduce cooldown of Lee's summoner spells by 10 seconds.
Q - NEW FUNCTIONALITY: Summoner link - Targets hit by Lee's Q are marked for 10 seconds. Lee's summoner spells on the target last 100% longer, have 200% range while he is near them, and the target can't be affected by friendly summoner spells (Heal, Clarity, Barrier).
W - NEW FUNCTIONALITY: Summoner purge - if Lee or his target is affected by a hostile summoner spell (Ignite, Exhaust, CV reveal or upgraded Smite) it's effect is immediately cleansed and the caster takes 30% of their max HP in true damage.
E - ADDED PASSIVE: Summoning sickness - Enemies that Lee kills or assists in killing have their respawn timer increased by 20/40/60/80/100%.
R - ADDED PASSIVE: Summoning distorion - Enemies using Recall within 2000/3500/5000 range of Lee have 50% chance to be teleported into the wrong fountain. Active: ADDED FUNCTIONALITY - If Lee kicks his target into the portal made by his passive, the target is instantly teleported to Lee's fountain.
Context: We feel that this change will diferentiate good Lees from great Lees and offer a reward for a skillful combo which offers a lot of counterplay.
Bonus health*
Let me tell you the fix they way you told me the problem :
GET ARMOR INSTEAD OF HP IF YOU ARE A TANK AND DON'T PICK TANKS THAT ARE ALL-IN SO LEE CAN KICK YOU.
Now let me tell you normally :
That damage is bonus health , so , if you build ARMOR instead of HP he will do no bonus damage. Or not that much
Translation: Riot hates health. Riot likes Armor. Riot puts large amounts of health on most armor items.
. . . Wait. . . What?
But riot nerfs armor,so.....?
nerfed.
Have to remember, Riot is as fickle as they are sensible sometimes.
because its cool, and it adds new elements to his kit. Overloaded as the bloody thing is anyway. You see, i like certainlyT I like overloaded kits Because they're interesting unfortunately at the expense of being so interesting they're broken often times
Example,
, I'mma farm
and then
I'MMA FARM
AND THEN
WAIT FOR IT
I'MMA FARM SOME MORE!!!!
boring disinteresting and not really the best in terms of interesting kit (i'm a low mechanic player so i actually like him since i suck in general)
Reverse Example
the dreaded zed, Set up zones of death surprise people over the wall find a way to get in then out don't die be careful, how to combo when to predict the flash etc.
Another RE
Do you ult to save your life, do you play with the zhonya play, can you bait them into ult or W sure the kit is overloaded but its incredibly interesting how it interacts with itself
To be perfectly if design criteria were based upon how interesting kits were, the most recent kits would be AMAZING (mordehue excluded) with their unique interactions however criteria is based upon overall balance which other champions don't have, the reason why i like the change to lee sin is now that you have the option of
L33T INSEC THAT ADC YO and only do 20 HP bonus damage.... to probably a tank
or, hmm is the adc and tank positioned so i can get them together in which the tanks 1000 bonus hp makes the adc take 180 bonus damage... decisions decisions, makes the kit more interesting (Albeight less balanced)
Umm.. Errr... .
"Veigar is broken because he scales off enemy stats!"

"Veigar is broken because he scales off enemy stats!"
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%health damage is dumb. kill/assists scaling is dumb.
because hes weak.
Because it has to hit one of the persons friends to do that damage
Its 15% bonus health damage, soo if you have 100 bonus health you get 15 extra damage, 1000, you get 150 extra. Essentially if your a tank it does more if your squishy it may as well not even be considered
Yeah, it's a bit obnoxious. Used to be that Lee Sin had to outmaneuver me in order to render me useless as a tank. Now in a teamfight, he literally just walks up and ults... which knocks my
butt into our backline... which kills our backline.
Yeah.
Thanks.