Let's give turrets some really large buffs?
I am one of the many who think games should last longer. I think making turrets beefier could work. First of all, here's what we currently have :
- Outer turrets : 3.5K HP | 152 + 4/min AD | 40 + 2/min armor | 40 + 2/min mr | 0.83 AS
- Inner turrets : 3.5K HP | 170 + 4/min AD | 40 + 2/min armor | 40 + 2/min mr | 0.83 AS
- Inhib turrets : 3.3K HP | 170 + 4/min AD | 40 + 2/min armor | 40 + 2/min mr | 0.83 AS
- Nexus turrets : 3.3K HP | 150 + 4/min AD | 40 + 2/min armor | 40 + 2/min mr | 0.83 AS
*AD, armor and mr value are capped
I'd suggest raising the health to 4K for Outer and Inner, 4.5K for Inhib and Nexus, as well as giving +20 armor and mr at the start for every turret. This way, turrets fall later, there's less overall gold, less snowball. It also fixes the "my bot lane is always feeding" problem. Thoughts?