Why can't we still have nice things, like showing ping (latency) in the client?

SnowFall··3 votes·651 views

It's been 7 years, Riot. Yet again, sometimes, I have to find out that I have 200+ ping in the loading screen, with reconnecting not helping that, and that would ensure the bad game afterwards.

Now some smartasses will tell me: "But, Snowfall! You could check your ping by creating the custom game!" Well, yeah, gets real tiring, you know, doing it EVERY FFFFFF TIME because I don't know when the hell riot servers decide to shit on me. "Cmd ping???" Please, no. That stuff was never accurate for me. It's like telling that we didn't ever need replays feature because there are off-client substitutes.

No. Why is this thread in the gameplay, you ask? Because nothing affects gameplay more than a bad ping. It's so easy to implement a simple one-button ping check for everyone. Imagine. No more we would have to put up with teammates who have bad ping and ruin your game by reacting slowly. No more the games themselves would be annoying for us, if we were to have a bad ping. We could just check our ping, see, "a-ha, it's bad, I'll just chill and do other stuff until it gets better" and be happy! Such simple stuff can make a lot of people happy!

Now are you with me? ARE YOU WITH ME? YES? UPVOTE!

pls rito, pls

1 Comments

Brohoof1 votes

It's actually depressing that this wasn't bundled into the new client.

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