KDA > Kills

ABlueQuaker··1 votes·265 views

The worst players in the game are the ones who think a 1 for 1 trade is good. Even worse are the ones who trade 1 for 1 either as a low-scaling champion, or against a high-scaling champion.

As a rule of thumb, anything below a 4 KDA is bad. 3 kills and 1 assist per death as a damage dealer, or 3 assists and 1 kill per death as a tank/support is ideal.

Bleeding out Gold for your own selfish gain is how games are lost - especially if you're granting assist gold as well when you decide to 1vX.

3 Comments

Sakura Mirage1 votes

You do realize that sort of shit doesn't matter compared to a stat that is win/loss

Ravenhale1 votes

Actually, it does matter. Often your KDA directly reflects your W/L. I know for a fact that if my KDA is less than 1, my winrate is less than 5%. If my KDA is less than 2 but at least 1, my winrate is 33%. And if my KDA is 2 or more, my winrate is 75%.

So, I am always trying to be a KDA of 2 or more while in game.

Edit: KDA of 4 like the OP suggests means you should be winning all of your games.

Stellafreyja1 votes

It's funny because 0/17 is considered feeding, but 17/17 is not. Like, if you're 0/17, your bounty drops to like 50g after a while. That's barely more than a siege minion. But 17/17, there could be shutdown gold somewhere in there. You're feeding far more gold to the enemy going 17/17 than 0/17.

More from Gameplay

More by ABlueQuaker