Turrets need fixing, not buffing

Zuil··2 votes·286 views

It's been said a few times. Current meta right now on here is to complain about how turrets don't do enough damage. The turrets do enough damage IMO, if anything it's the targeting that needs fixing. Turrets are sometimes painfully slow at targeting enemy champions when minion pressure is applied on the turret, and that's why people complain that their enemies escape with a good portion of their HP, because the turret doesn't aggro till maybe 1 or even 2 seconds under tower while you get mauled away at because the turret target switching system is slow.

Turrets aren't meant to do high damage all through the game so that you don't always need minion pressure to take a turret down. They're meant to make it harder (not impossible) for enemies to kill you, with or without a gank. If turrets switched targets quicker, adding more damage to the turret wouldn't be a problem.

3 Comments

the ƒlásh1 votes

This

Zuil1 votes

This

KGDisasta1 votes

current state of turrets is about as threatening as 3 caster minions. they should never have reduced health if their damage is so low. conversely they should 2 shot cc'ed targets if they are going to have 0 armour.

More from Gameplay

More by Zuil