[{quoted}](name=Anime Fizz,realm=NA,application-id=3ErqAdtq,discussion-id=Ejkn4GxN,comment-id=00010001,timestamp=2019-04-01T22:26:44.653+0000)
The problem is not conqueror, the problem is hecarim being overbuffed too much.
Eh. Both are a problem, but Hecarim's issues manifest from the behavior of Conqueror. Conqueror's is ok as a concept but it was implemented horribly.
The stacks persist for too long and do not require someone to commit to an attack.
The true damage is converted into healing and doesn't just grant lifesteal.
If I'm not mistaken, it also grants stacks whenever damage is inflicted on a target and doesn't check for unique casts.
It has too much utility.
If Conqueror was nerfed, Hecarims would actually have to make prudent engages and not just pick a person and say, "This SOB dies now."