Possible New AD Items

Meep Man··2 votes·365 views

I have had some items on my mind and I would like some opinions on them.


Piltover Rifle (Ranged Only) item 1043 +item 1037 + item 1042 + 575 Gold (3000 Gold) +25 Attack Damage +45% Attack Speed UNIQUE Passive- Scoped Rifle: +100 Attack Range (This cannot make their attack range exceed 725) UNIQUE Passive: Basic attacks deal an additional 10 physical damage on hit. This is increased to 20 additional physical damage on hit against enemy units that are more than 375 units away from this champion.


The Executioner's Axe item 3101 + item 3044 + 375 Gold (2950 Gold) +200 Health +20 Attack Damage +40% Attack Speed +10% Cool Down Reduction UNIQUE Passive- Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions. UNIQUE Active: This champion's next basic attack will deal 50% of their base physical damage as bonus damage and apply Grievous Wounds for 4 seconds. Killing a unit reduces the cool down of this ability by 4 seconds. (25s cool down)


Rose Gauntlet item 3134 + item 1037 + 888 Gold (3100 Gold) +50 Attack Damage +10% Cool Down Reduction UNIQUE Passive: +20 Armor Penetration UNIQUE Active: Your next spell will cause enemy champions hit to have their armor reduced by 20 over 10 seconds, reducing their armor by 1 every 0.5 seconds. Their armor is returned 3 seconds after this. (75s cool down)


Blood Emblem item 3050 + item 1053 + 50 Gold (3300 Gold) +300 Health +5% Life Steal +20% Cool Down Reduction UNIQUE Aura: Grants allied champions +13% Life Steal and +30 Attack Damage.


EDIT 1: I nerfed them all a decent bit, except for Executioner's Axe, simply reducing the health it gave by 50 and attack damage by 5 as well as increasing it's cool down to 25 seconds from 20 seconds. Notable changes in other items include Blood Emblem having it's recipe changed and it's attack damage given reduced to 30 from 50, as well as the lifesteal being reduced to 5% for the user and 13% for nearby allies from 6% for the user and 14% for nearby allies. The health of Blood Emblem has been reduced to 300 from 450. Rose Gauntlet had it's attack damage given reduced by 5 and it's armor decay active reduced to 20 armor over 10 seconds from 30 armor over 5 seconds. The return time was reduced to 3 seconds from 3.5 seconds. As slight compensation, its cool down was reduced to 75 seconds from 90 seconds. Piltover Rifle now only gives 45% attack speed from 55% attack speed. The bonus damage on-hit for Piltover Rifle was reduced to 20 from 40 when past 375 units from 400 units. It's cost was reduced by 250 gold.

4 Comments

KidSpectre3 votes

All of these (except maybe Executioner's Axe) are broken as heck. ESPECIALLY Blood Emblem.

Meep Man1 votes

{quoted}

All of these (except maybe Executioner's Axe) are broken as heck. ESPECIALLY Blood Emblem.

Thank you for the feedback. Usually I have an idea, but want to see if the community finds them balanced so I can adjust them properly. So thank you for the feedback.

Critmaster Garen1 votes

the executioners axe looks like its specifically made for shen.

otherwise yea. those other items are hilariously broken.

Aaravos1 votes

the first: +100 range broken as hell with that as. And some adc is strong because of their long range.

the second: Well that passive with healing reduction is a bit strong bit it's stats is not good for an adc. Also we don't need healing reduction for ad damage dealers i think.

the next: Would be good but we god item 3071 and item 3142. I don't think releasing another armor reduction item would be good.

the last: Just please no. we got item 3072 for 20% life steal what is already broken.

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