Possible New AD Items
I have had some items on my mind and I would like some opinions on them.
Piltover Rifle (Ranged Only)
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+
+ 575 Gold (3000 Gold) +25 Attack Damage +45% Attack Speed UNIQUE Passive- Scoped Rifle: +100 Attack Range (This cannot make their attack range exceed 725) UNIQUE Passive: Basic attacks deal an additional 10 physical damage on hit. This is increased to 20 additional physical damage on hit against enemy units that are more than 375 units away from this champion.
The Executioner's Axe
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+ 375 Gold (2950 Gold) +200 Health +20 Attack Damage +40% Attack Speed +10% Cool Down Reduction UNIQUE Passive- Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions. UNIQUE Active: This champion's next basic attack will deal 50% of their base physical damage as bonus damage and apply Grievous Wounds for 4 seconds. Killing a unit reduces the cool down of this ability by 4 seconds. (25s cool down)
Rose Gauntlet
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+ 888 Gold (3100 Gold) +50 Attack Damage +10% Cool Down Reduction UNIQUE Passive: +20 Armor Penetration UNIQUE Active: Your next spell will cause enemy champions hit to have their armor reduced by 20 over 10 seconds, reducing their armor by 1 every 0.5 seconds. Their armor is returned 3 seconds after this. (75s cool down)
Blood Emblem
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+ 50 Gold (3300 Gold) +300 Health +5% Life Steal +20% Cool Down Reduction UNIQUE Aura: Grants allied champions +13% Life Steal and +30 Attack Damage.
EDIT 1: I nerfed them all a decent bit, except for Executioner's Axe, simply reducing the health it gave by 50 and attack damage by 5 as well as increasing it's cool down to 25 seconds from 20 seconds. Notable changes in other items include Blood Emblem having it's recipe changed and it's attack damage given reduced to 30 from 50, as well as the lifesteal being reduced to 5% for the user and 13% for nearby allies from 6% for the user and 14% for nearby allies. The health of Blood Emblem has been reduced to 300 from 450. Rose Gauntlet had it's attack damage given reduced by 5 and it's armor decay active reduced to 20 armor over 10 seconds from 30 armor over 5 seconds. The return time was reduced to 3 seconds from 3.5 seconds. As slight compensation, its cool down was reduced to 75 seconds from 90 seconds. Piltover Rifle now only gives 45% attack speed from 55% attack speed. The bonus damage on-hit for Piltover Rifle was reduced to 20 from 40 when past 375 units from 400 units. It's cost was reduced by 250 gold.
+
+
+ 575 Gold (3000 Gold)
+25 Attack Damage
+45% Attack Speed
UNIQUE Passive- Scoped Rifle: +100 Attack Range (This cannot make their attack range exceed 725)
UNIQUE Passive: Basic attacks deal an additional 10 physical damage on hit. This is increased to 20 additional physical damage on hit against enemy units that are more than 375 units away from this champion.
+
+ 375 Gold (2950 Gold)
+200 Health
+20 Attack Damage
+40% Attack Speed
+10% Cool Down Reduction
UNIQUE Passive- Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Active: This champion's next basic attack will deal 50% of their base physical damage as bonus damage and apply Grievous Wounds for 4 seconds. Killing a unit reduces the cool down of this ability by 4 seconds. (25s cool down)
+
+
+ 50 Gold (3300 Gold)
+300 Health
+5% Life Steal
+20% Cool Down Reduction
UNIQUE Aura: Grants allied champions +13% Life Steal and +30 Attack Damage.
and
. I don't think releasing another armor reduction item would be good.
for 20% life steal what is already broken.