MYMU Discussion
Hey everyone! Slythion here and I was curious on your guy's thoughts, be praise or condemnation, on the MYMU notes released. How do you think "X" champion will interact with the game environments? How does "Y" change help with flaws in the game? Will it create new issues? How satisfied are you with this update?
Keep in mind that there hasn't been nearly enough time to judge everything to be an absolute, remain open to new ideas and viewpoints and let us dissect this update together boards :)
Personally, I love the dragon changes and think it's a great way to push for early pressure on that drag to escape the "let's just get it later" mentality. Seeing how Elderwood Dragon buffs all previous buffs really puts the pressure on to starve the enemy from a massive buff late game. My issue with it is that I'm worried weak early game junglers will fall behind (
) as they can't compete as hard and are more likely to fall behind in drags, creating an exponential power difference as the enemy gets drags and increases the potential buff from Elderwood.
Also...Malz Voidlings should probably only spawn on hitting champions and epic monsters, unless you really wanted to create Malz jungle which I'm not personally keen on.
Your guy's thoughts?