whats up with the inconsistency of the immolate passive regarding spell hits though?
passive will count as an extra spell hit towards phase rush and electrocute but not conqueror stacks.
there is no given explanation in any of the keystone or item tooltips why it should count as a spell hit in one case, but not another. the immolate passive doesnt even keep you in combat with enemy champions for the purpose of holding the conqueror stacks you already built.
the interaction with
is also weird. the active will count as a spell hit for electrocute, but not phase rush or conqueror.
these intereactions have been weird for a long time, and i thought with the most recent change to spell hits and spell on hits etc. there would be some consistency in the mechanics now. its still entirely arbitrary when one item active or passive counts as a spell hit and when it doesnt.
i havent tested with
yet, as that would require another person.
the active suddenly counts as a spell hit and does proc phase rush.