Nerf every single character, boards join in

PopcornBunni··2 votes·1,085 views

Instead of buffing and counterbuffing to fix shit, let's come up with some nerfs for every single character as an alternate strategy for balance.

Swain Q Mana restore: 3% of max per bolt that kills a target -> 10% of missing if every bolt hits a target % damage from additional bolts on a single target: 15/20/25/30/35% -> 20% at every rank

W Damage: 100/150/200/250/300 +70% AP -> 60/110/160/210/260 + 60% AP

E Iniital damage: 35/70/105/140/175 -> 45/70/95/120/145 Range: 850 -> 750

5 Comments

420 grams1 votes

Sion: -5 health

Elisza Kitsune1 votes

Tbh we need to stop the damage creep; nerf every character by the same amount depending on class/champion playstyle [like nerf ap/ad/health]. True damage on champs that have it should be significantly lower and the runes should be tuned down

dankleave1 votes

Irelia

Q Only resets on kills.. No longer insta 1 shots full hp minions gg new irelia is now balanced

disregardable1 votes

Zed

R range is increased significantly but no longer does damage itself. Passive AD is the same regardless of kills.

TheSingularity1 votes

This is meant to kill the champs

Ahri True damage on Q removed Akali true stealth removed, energy restore removed Annie Q doesn't refund/reset on minion kill Anivia R mana cost doubled Ekko passive damage and movement speed halved Darius Bleed damage reduced and changed to true damage to remove cleaver synergy Gragas Q damage reduced by 20 at all ranks Graves monster knockback removed Chogath ult no longer infinitely stacks Irelia Q speed halved, damage capped against minions, doesn't apply sheen Jax ward hop removed. Counter strike halves damage instead of nullifying it Kaisa passive and missiles nerfed Kayn trespass: taking damage instantly stops the ability, forcing him out of the wall to the closest side. Leblanc W has a 1 second recast delay from 0.2s. E works like kled Q, range reduces and if she doesn't stay close it breaks LeeSin ward hop removed Lux E missile speed halved. Maokai static cooldown of 6 seconds. Can't be reduced beyond this Malzahar passive removed. Replaced with a death passive: upon death spawns voidlings that chase the killer. MasterYi no longer immune to attack speed slows, guinsoos doesn't count towards double hit cooldown, E nerfed Mordekaiser W heal reduced Nasus passive cut down to 3/6/9% life steal from 12/18/24% Pantheon All spell synergies with his passive have been removed. Can only be stacked via auto attacks. Riven shield scaling reduced to 30% at all ranks Ryze Total max health reduced to 2000 from 2200 Tryndamere can no longer ult through CC Yasuo Enemy can see minion E marks, windwall costs 100 flow, E+Q removed Zoe can't use summoners at all with W. only gets active item shards.

More from Gameplay

More by PopcornBunni