How to balance Zed.
Death Mark (R)
- Cooldown increased to 180/170/160.
- New Effect - If Death Mark kills the target, the cooldown is halved.
- Cooldown now starts when Death Mark detonates.
Current Death Mark cooldown is 120/100/80.
Death Mark (R)
Current Death Mark cooldown is 120/100/80.
way to balance. Decrease damage. Make ult shadow on top of champ that is being ulted. Compensation for damage if you ult because of the shadow position, but less escape.
I'd be cool with this on one caveat, if the champion gets killed WHILE the deathmark is active on them, then the cooldown is still refreshed. Otherwise, Zed would need to actually wait sometimes for deathmark to go off, instead of jsut getting the kill. Seems kind of dumb, if that's the case.
His R is not his problem.
His problem is that he has almost no downside early game. For comparison. Kennen and Akali both have strong clearing abilities. But both require them to be put into a very risky spot to do so. Mainly in that both have to go melee range. Zed more or less does too. But he can harass with his shadow from safety at the same time. Then Cs while it is up, creating a zone they don't want to enter. As you'll swap with the shadow and start attacking them. He can repeat this every wave until he feels he gets 6 and feels it's safe to kill you.
Riot is right in that his assassinations are healthy. Past lanning phase he is a very balanced champion.
His ult also has a ton of counterplay. This would greatly punish anyone with one of those options. Scimitar and Hourglass, even if he does kill you anyway, will make his ult almost unusable vs those targets because of the long cooldown.
whats the current cooldown of Death mark?
whats the current cooldown of Death mark?
120/100/80.
Getting a kill would make the new CD 90/85/80.
hmm would certainly reward smart use of Death Mark, and also reward enemies who survive the Death Mark.
and punish zed for falsely applying the mark of death.
i'd be down for this change.