So I witnessed a lee get a nearly instant pentakill with 2 damage items.
Q R Q E Hydra.
Maybe it's time to tone down his ult base damage? I mean it does deal 200/400/600 (Highest base dmg in the game for an AoE) and have a displacement for up to 5 people in a line, and does % HP Damage, and has a short cooldown, and scales 200% with bonus ad.
I mean, even the "skilled lee mains" of the forum have to see that this damage is absolutely nuts for something that is supposed to fall off late game. Since he's supposed to have a lot of early game presence, I propose to changing the ultimate damage to 200/300/400. That isn't really that harsh of a nerf now is it?.