Why does Stormraiders (Spellslingers Surge) Rune only grant slow resistance for melee?
I know right now that current stormraiders allows the slow resistance for everyone, yeah we tend to come to the conclusion that certain things need to work a little differently for melee and ranged, but this should not be one of them
You named the thing SPELLslingers, however it's much less effective on certain immobile mages who could really use the added utility of safety/chase potential
Why exactly has this been implemented? Is there a current problem where ranged champs are abusing stormraiders?