@riot, Why did you give fiora max health TRUE DAMAGE but eve cant have max health damage on her ult?

lolipopevelynn··5 votes·947 views

It baffles me to this day why you guys gutted her ult so hard in the first place. it baffles me even more that her ult hasn't been compensated yet and at least given flat damage so it can kill targets. But what COMPLETE blows my mind is you giving fiora max health TRUE damage for the exact same reasons why you removed it from eves ult to begin with. like what?

Now correct me if im wrong, but having max health true damage means that if she can deal 25% max true damage per hit of her passive, which she can, then 4 hits means a guaranteed kill.

So how is that more healthy than eves old ult? HOW? the max HP damage on her old ult did magic damage, which means you could build resistance towards it. you cant do this with magic damage.

i just want to understand the logic and thinking over at riot. Stealth is not THAT BAD of a damn issue that you need to gut eve so much. if you truly think it is then get rid of the damn stealth from her passive and give it to her ult as a passive like riki from dota, and each rank of her ult decreases the radius needed to see her in her cloaked state. this is the only game ive ever played, MMO, Moba, RTS, or otherwise, where stealth is so big of an issue that you need to gut champions endlessly.

Its so bad that you guys havent even released a champion that can stealth since khazix....

21 Comments

MohawkBird2 votes

Two completely different champions with two different intended roles. Evelynn's ult is meant to be used as an initiation.

lolipopevelynn2 votes

{quoted}

Two completely different champions with two different intended roles. Evelynn's ult is meant to be used as an initiation.

no, its not. saying this means you do not understand how eve works. eve was ALWAYS intended to be an assassin. that is her key and identifying role. but because of a relentless amount of nerfs she has been FORCED into a bruiser type role.

Riots exact words to nerfing eve was "we didnt want her killing targets at low hp with her ult".... do you not see what is wrong with that statement? let phrase it another way. "we dont wan an assassin, this champ we built to kill people, to kill people with her ult".

her ult in its current state is simply there fore the slow and shield, nothing else. not for an initiate, not for a kill.

its like saying nasus W is used as an initiation tool. no, its used to keep people from running away from you.

Bears Dont Care1 votes

{quoted}

Two completely different champions with two different intended roles. Evelynn's ult is meant to be used as an initiation.

It wasn't that way originally. it became an initiation tool the moment it became current health. Max health meant it could be used as finisher or mid combo when facing a tanky enemy.

Critmaster Garen2 votes

because there are not enough ways to counter stealth. for some reason riot refuses to adress this issue, and only touches the numbers of the champions in question.

if green wards wouldnt be useless against eve, and there would be ways to defend yourself against her ganks like you can against other champs, then she probably could have a decent kit.

i also assume, that the numbers on fioras passive wont stay he same as theyre now.

Bears Dont Care3 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=0001,timestamp=2015-07-24T01:09:20.857+0000)

because there are not enough ways to counter stealth. for some reason riot refuses to adress this issue, and only touches the numbers of the champions in question.

if green wards wouldnt be useless against eve, and there would be ways to defend yourself against her ganks like you can against other champs, then she probably could have a decent kit.

i also assume, that the numbers on fioras passive wont stay he same as theyre now.

They aren't useless. Ward her camps, stop warding the side bush.

Critmaster Garen1 votes

[{quoted}](name=Bears Dont Care,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=00010000,timestamp=2015-07-24T01:24:36.952+0000)

They aren't useless. Ward her camps, stop warding the side bush.

bullshit. you see her do the camp, then what? does she come up to you, does she move to the next camp? she disappears again, and you have no way of knowing.

not to mention how dangerous it is to walk that deep into the enemy jungle. if your opposing laner has some ward himself there in the river and sees you walking into the direction of one of their jungle camps, youre gonna get sandwitched there and killed.

they had a perfect solution for the problem and for some reason they didnt implement it. all they need to do is let green wards issue a ping on themselves when a stealthed champion enters the vison area of the ward. they dont even need to reveal them. just give you some hint, that shes around. so you can ard your lane entrances against her like against any other champion.

then she can have a strong kit.

Bears Dont Care1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=000100000000,timestamp=2015-07-24T01:32:09.902+0000)

bullshit. you see her do the camp, then what? does she come up to you, does she move to the next camp? she disappears again, and you have no way of knowing.

You see what camp she is doing, you see her health, you know where she is going to do and what she is going to do. By your logic, warding the bushes by your lane is useless because it provides no information about where they are n the jungle and where they are going to gank.

You have no way of knowing where they are going to go!

not to mention how dangerous it is to walk that deep into the enemy jungle. if your opposing laner has some ward himself there in the river and sees you walking into the direction of one of their jungle camps, youre gonna get sandwitched there and killed.

If only there was some way you can move towards the enemy jungle,,,without them seeing you...and knowing that the midlaner is going to follow...

they had a perfect solution for the problem

Have, present tense. It means not sucking.

Okay harsh there, but there are many ways to counter her. Pinks, vision trinket upgrade. Warding her jungle. Evelynn demands a different playstyle and people DON'T like playing differently.

Critmaster Garen1 votes

[{quoted}](name=Bears Dont Care,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=0001000000000000,timestamp=2015-07-24T02:40:18.126+0000)

You see what camp she is doing, you see her health, you know where she is going to do and what she is going to do. By your logic, warding the bushes by your lane is useless because it provides no information about where they are n the jungle and where they are going to gank.

You have no way of knowing where they are going to go!

If only there was some way you can move towards the enemy jungle,,,without them seeing you...and knowing that the midlaner is going to follow...

Have, present tense. It means not sucking.

Okay harsh there, but there are many ways to counter her. Pinks, vision trinket upgrade. Warding her jungle. Evelynn demands a different playstyle and people DON'T like playing differently.

nope, srry. still dont see how warding her camps helps and its far too dangerous. warding the lane entrances is different, because you can see the enemy jungler coming in.

since we can only place 1 pink ward, we can only cover one entrance to the lane. if your opponent knows where it is, he just relays the information to eve and she ganks through another entrance. so that doesnt help either.

that is, if the pink ward isnt entirely useless, because your opponent can zone you from it and take it out as soon as you put it down.

red trinket, are you kidding me? how exactly is a 10 second oracle on a 120 second cooldown going to help? you would have to have supernatural senses to trigger the thing at the right time. and thats considering youre already level 9 and she hasent ganked you a bunch of times already. not to mention the range of red trinket is short enough, that shes already in your face anyways when it would reveal her.

point is, as soon as an eve is in the game, there is not much you can do to really see her ganks coming. it warps the game in a way to force an entire team to play according to a jungler you cant ward against. at least not without taking incredible risks. this means most of her power budget is in that passive. thats why the rest of her kit is so weak.

lolipopevelynn1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=00010000000000000000,timestamp=2015-07-24T02:55:55.901+0000)

nope, srry. still dont see how warding her camps helps and its far too dangerous. warding the lane entrances is different, because you can see the enemy jungler coming in.

this is why you and everyone else like you gets stomped by eve. you have no idea how brutal the jg is to her early game. so much so that if u ward her jg early enough she will be chicken shit to fight even a janna because of how low on HP she will be and her lack of killing power. so imagine if she gets counter jgled by a shaco or lee.

warding a eves jg gives you so much info than warding a river. i laugh everytime someone pinks the river when i just gank from my lanes tower. i laugh so hard i just leave it up because its in such a useless spot.

i hate to do this because i LOVE praying on the stupidity of players like you when it comes to eve, but here is a tip. ward eves golems or red if your bot lane and ward her wraiths if u are mid lane. ward it with a damn green ward and not a pink. why? because A) she will just kill the pink and B) she comes out of stealth when attacking incase you didnt know this.

so when she comes to clear her camps you now have a TON of info on her. you know how low/high her HP which will tell you if she is capable of a gank and you know where she is and will potentially go. if you see her at her double golems with full HP then you know she will come to gank bot and you play safe.

if you see her at wraiths with like 10% HP you can try to kill her(ez as shit if ur lux or xer or TF even) or go ham on your enemy laner because you know she isnt going to gank you.

SIMPLE

Bears Dont Care1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=00010000000000000000,timestamp=2015-07-24T02:55:55.901+0000)

nope, srry. still dont see how warding her camps helps and its far too dangerous. warding the lane entrances is different, because you can see the enemy jungler coming in.

It isn't that you don't see it, it is that you are too stubborn to acknowledge there are various ways of dealing with the widowmaker. Warding lane entrances is not different, because there are several ways to go around them including approaching from the side bushes and from behind the enemy laner. Rek'sai, Kha'zix, Rengar, and more can all jump you without you getting the opportunity to see them. Nerf them as well because you didn't ward their camp/river to see where they are going?

since we can only place 1 pink ward, we can only cover one entrance to the lane. if your opponent knows where it is, he just relays the information to eve and she ganks through another entrance. so that doesnt help either.

I suppose warding is utterly pointless then, because once they know a ward is there, why bother ganking? Ganking as ANY jungler often means pressuring the lane and analyzing the behavior of the enemy laner. Are they playing more defensively? Approach from another bush. Look at that...just like any other jungler.

that is, if the pink ward isnt entirely useless, because your opponent can zone you from it and take it out as soon as you put it down.

Why are you not zoning them away from it? Why is every situation one where you are losing? Naturally you will have a hard time dealing with ganks if the enemy laner is capable of bullying you in lane.

red trinket, are you kidding me? how exactly is a 10 second oracle on a 120 second cooldown going to help? you would have to have supernatural senses to trigger the thing at the right time. and thats considering youre already level 9 and she hasent ganked you a bunch of times already. not to mention the range of red trinket is short enough, that shes already in your face anyways when it would reveal her.

Evelynn is very squishy for a jungler. If she is hyper ganking, she isn't farming. If she isn't getting kills, she is forced to farm to catch up. Ward her camps, throw them into the wall to get them into the camp with safety withouthaving to be close to the bush. Play high elo.

point is, as soon as an eve is in the game, there is not much you can do to really see her ganks coming. it warps the game in a way to force an entire team to play according to a jungler you cant ward against. at least not without taking incredible risks. this means most of her power budget is in that passive. thats why the rest of her kit is so weak.

Gee, I wonder how the LCS pros handle dealing with her in S4 when she was stroger. She must have been the most popular Jungler. Oh wait Lee Sin that year.

You can easily see her ganks coming if you know how to properly ward. Rek'sai has more lethal ganks. Jarvan IV has more lethal ganks. Evelynn needs damage because her passive contributes nothing mid and late game. WTF is a 700 range stealth going to do for team fighting late game? oh wait nothing.

You refuse to acknowledge the fact that every viable jungler can avoid wards by literally going around them. You also refuse to acknowledge the usefulness of warding evelynn's jungle. Even commentators mention it "They havne't seen he rin awhile, so they aren't used to warding her camps instead of lane entrances."

Critmaster Garen1 votes

[{quoted}](name=Bears Dont Care,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=000100000000000000000001,timestamp=2015-07-24T03:41:04.815+0000)

It isn't that you don't see it, it is that you are too stubborn to acknowledge there are various ways of dealing with the widowmaker. Warding lane entrances is not different, because there are several ways to go around them including approaching from the side bushes and from behind the enemy laner. Rek'sai, Kha'zix, Rengar, and more can all jump you without you getting the opportunity to see them. Nerf them as well because you didn't ward their camp/river to see where they are going?

lane entrances. as in plural. you can ward the bushes and the river if you want to be safe. you cant do that with eve. and yea, people do that. i know i do when i feel i need to. especially against the champions you mentioned.

I suppose warding is utterly pointless then, because once they know a ward is there, why bother ganking?

to abuse your false sense of security. you ward the river, she comes through the lane. you set the pink ward in the lane, she comes through the river. see the problem?

as stated before against other junglers you can ward all entrances if you need to.

Ganking as ANY jungler often means pressuring the lane and analyzing the behavior of the enemy laner. Are they playing more defensively? Approach from another bush. Look at that...just like any other jungler.

Why are you not zoning them away from it? Why is every situation one where you are losing? Naturally you will have a hard time dealing with ganks if the enemy laner is capable of bullying you in lane.

you wont have a hard time warding against his jungler aswell in most other situations. it only makes the situation worse. what if im not behind, but my opponent has a power spike?

what if he simply has it easy to sneak a few attacks in on the ward due to his kit? (top lane swain, vlad etc. there are some top laners with ranged auto attacks).

Evelynn is very squishy for a jungler. If she is hyper ganking, she isn't farming. If she isn't getting kills, she is forced to farm to catch up. Ward her camps, throw them into the wall to get them into the camp with safety withouthaving to be close to the bush. Play high elo.

Gee, I wonder how the LCS pros handle dealing with her in S4 when she was stroger. She must have been the most popular Jungler. Oh wait Lee Sin that year.

high elo is just as frustrated with her as other elo ranges. spellblade becomes an option and she immediately gets picked up in pro play. it happened a bunch of times in the past that she was on top of the food chain when it came to jungling. riot just immediately axed her every time it happened.

You can easily see her ganks coming if you know how to properly ward. Rek'sai has more lethal ganks. Jarvan IV has more lethal ganks. Evelynn needs damage because her passive contributes nothing mid and late game. WTF is a 700 range stealth going to do for team fighting late game? oh wait nothing.

You refuse to acknowledge the fact that every viable jungler can avoid wards by literally going around them. You also refuse to acknowledge the usefulness of warding evelynn's jungle. Even commentators mention it "They havne't seen he rin awhile, so they aren't used to warding her camps instead of lane entrances."

other junglers also have lethal ganks, yes. and heyve been nerfed for it. prime example would be nocturne who could also bypass wards with his ult.

its the same problem usually.

Bears Dont Care1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=0001000000000000000000010000,timestamp=2015-07-24T03:52:34.570+0000)

lane entrances. as in plural. you can ward the bushes and the river if you want to be safe. you cant do that with eve. and yea, people do that. i know i do when i feel i need to. especially against the champions you mentioned.

And those champions also have a means of going around them, including leaping over chickens, leaping over the walls, and bypassng it. Hence, why scanner is picked up so early. Jarvan, Vi, many champs can avoid entering the river.

Let alone the difficulty involved in warding the river, is the same as throwing a ward over the wall to blue, red, chickens, wolves. You're literally shifting your ward placement by a 500 units.

to abuse your false sense of security. you ward the river, she comes through the lane. you set the pink ward in the lane, she comes through the river. see the problem?

TO abuse your false sense of security, we're dealing with Vi. You ward the river, she Q's behind you through the chickens. You set a pink in the bush in mid, a stealth in the other, she goes through the small choke point on the side, Q's behind you from the FoW for a gank. Or Rengar, or Kha'zix. Or Jarvan.

as stated before against other junglers you can ward all entrances if you need to.

You would need to ward 6 different spots for mid lane alone to prevent all ganks. For top , you would need 2 wards at least. one for River bush, one for the top bush near the opponent's turret since they can push and force a blind spot. Jungler's not named Evelynn, such as Rek'sai, can ignore those two wards and leap over the wall for a gank if you are being too defensive/over aggressive.

you wont have a hard time warding against his jungler aswell in most other situations. it only makes the situation worse. what if im not behind, but my opponent has a power spike?

what if he simply has it easy to sneak a few attacks in on the ward due to his kit? (top lane swain, vlad etc. there are some top laners with ranged auto attacks).

You play more safely, throw the ward over the wall from your jungle. Alternatively, since you are a melee, you should be attempting to play defensively. For example, as Maokai, you should never be pushing a lane because of the difficulty in clearing wards/placing wards safely. It is why in any high elo play, melee tops generally try to keep it a farm unless they are sure of the jungler's position. This goes for all junglers, not just evelynn.

high elo is just as frustrated with her as other elo ranges. spellblade becomes an option and she immediately gets picked up in pro play. it happened a bunch of times in the past that she was on top of the food chain when it came to jungling. riot just immediately axed her every time it happened.

If you look at the LCS, the majority of Evelynn players went for Warrior's enchantment over Runeglaive. Runeglaive was utilized because it turned 50% of the damage from Ravage into magical, which was the original state before Riot altered it into physical due to toxic synergy with it, her ult, and DFG.

Evelynn was never top of the food chain in s4, nor was she top of the food chain in S5. She hardly saw massive amounts of play, and actually has met many counters such as Rek'sai who is not only geard for counter jungling but flat out ignores her passive with her massive sound vision.

other junglers also have lethal ganks, yes. and heyve been nerfed for it. prime example would be nocturne who could also bypass wards with his ult.

its the same problem usually.

Nocturne had a 5k(?) gap closer that remove all map vision, and bypassed wards. That is not at all the same as Evelynn whose stealth range is 700 (she can't hit you til you can see her), who does not have a gap closer, has a decaying projectile, and has no hard CC.

Ward her jungle, it gives you a statement of where she is, where she will be going, and what her current status is at the moment.

Nerfing Evelynn to be weaker than she was in s4, is not at all balancing her.

TheVishual2 votes

[{quoted}](name=Hallows Evelynn,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=,timestamp=2015-07-24T00:51:37.410+0000)

It baffles me to this day why you guys gutted her ult so hard in the first place. it baffles me even more that her ult hasn't been compensated yet and at least given flat damage so it can kill targets. But what COMPLETE blows my mind is you giving fiora max health TRUE damage for the exact same reasons why you removed it from eves ult to begin with. like what?

Now correct me if im wrong, but having max health true damage means that if she can deal 25% max true damage per hit of her passive, which she can, then 4 hits means a guaranteed kill.

So how is that more healthy than eves old ult? HOW? the max HP damage on her old ult did magic damage, which means you could build resistance towards it. you cant do this with magic damage.

i just want to understand the logic and thinking over at riot. Stealth is not THAT BAD of a damn issue that you need to gut eve so much. if you truly think it is then get rid of the damn stealth from her passive and give it to her ult as a passive like riki from dota, and each rank of her ult decreases the radius needed to see her in her cloaked state. this is the only game ive ever played, MMO, Moba, RTS, or otherwise, where stealth is so big of an issue that you need to gut champions endlessly.

Its so bad that you guys havent even released a champion that can stealth since khazix....

Stealth is an unbalance-able mechanic in PvP games and will always be... have to take power from somewhere

lolipopevelynn2 votes

{quoted}

Stealth is an unbalance-able mechanic in PvP games and will always be... have to take power from somewhere

thats bull shit because Dota and HoTS uses stealth perfectly fine. as a matter a fact HoTS in particular doesnt even have stealth detection, but because of the way stealthed units work in HoTS you do not need detection, just a good eye and map awareness.

the new ward they are working on right now is a PERFECT opportunity for them to finally address stealth in this game as it has alot of potential for hidden movement detection.

TheVishual1 votes

[{quoted}](name=Hallows Evelynn,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=00020000,timestamp=2015-07-24T01:14:58.559+0000)

thats bull shit because Dota and HoTS uses stealth perfectly fine. as a matter a fact HoTS in particular doesnt even have stealth detection, but because of the way stealthed units work in HoTS you do not need detection, just a good eye and map awareness.

the new ward they are working on right now is a PERFECT opportunity for them to finally address stealth in this game as it has alot of potential for hidden movement detection.

Stealth in HotS is horribly balanced and it's actually a common issue a lot of players have lol. HotS is a pretty horribly balanced game in general and their champ pool is only like 30, you really can't compare it to league

Don't get me wrong I think %health true damage is a pretty poor mechanic too.

lolipopevelynn2 votes

{quoted}

Stealth in HotS is horribly balanced and it's actually a common issue a lot of players have lol. HotS is a pretty horribly balanced game in general and their champ pool is only like 30, you really can't compare it to league

Don't get me wrong I think %health true damage is a pretty poor mechanic too.

you must not play ranked then. Nova and zaratul, 2 perma stealthed champs, are not even mid tier in that game let alone problematic.

they are only a problem in Pub games because people like you have no idea how to deal with them. learn how to deal with them and you will see why stealth isnt a problem in that game.

TheVishual1 votes

[{quoted}](name=Hallows Evelynn,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=0002000000000000,timestamp=2015-07-24T03:29:20.670+0000)

you must not play ranked then. Nova and zaratul, 2 perma stealthed champs, are not even mid tier in that game let alone problematic.

they are only a problem in Pub games because people like you have no idea how to deal with them. learn how to deal with them and you will see why stealth isnt a problem in that game.

If you ever played WoW I think world of roguecraft explained stealth in PvP games in the best way possible, give it a look on youtube.

HotS is a garbage game but if you feel its good maybe you should go play that then since stealth is balanced how you like it :)

Critmaster Garen2 votes

stop trying to defend her stealth please. it has been a problem numerous times in the past. if it was so easy to play against her, then she wouldnt show up in pro games every time she gets an indirect buff.

they need to fix the issue with her early game pressure, then they can buff her kit. i dont see your problem. not asking her to get nerfed. just some counterplay for her stealth added so they can move this power somewhere else.

Bears Dont Care1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=0003,timestamp=2015-07-24T03:55:01.819+0000)

stop trying to defend her stealth please.

Stop trying to have a differing viewpoint on an argument please.

it has been a problem numerous times in the past. if it was so easy to play against her, then she wouldnt show up in pro games every time she gets an indirect buff.

Keyword phrase In the past.

Evelynn's stealth was an issue in the past, because in the past she had the following.

DFG. Max health % ult, DFG, magical ravage, higher base damage, higher early game ratio.

She has NONE of those, and that compensated for the perma-stealth that was given to her as her passive. If you are going to argue and complain about a Champion, you need to drop your bias regarding past issues, and critique based on the champions current status.

Evelynn with this patch lost 20% of base damage on Q. Evelynn's Ravage is physical. Evelynn's ult does current health %. Evelynn's stealth range is 700. Evelynn's hate spike has a range of 500, and its projectile speed decacy. The last one means that the "practical" range of the projectile is 350 to 400 when you account for character movement.

they need to fix the issue with her early game pressure, then they can buff her kit. i dont see your problem. not asking her to get nerfed. just some counterplay for her stealth added so they can move this power somewhere else.

What early game pressure? She can't gank at level 3 because she has garbage base stats early game and gets beaten to death in the jungle. She is forced to hyper gank, in other words, she will be behind in levels and gold unless she gets a kill. If she chooses to farm you will never see her at full health from it because she has no sustain, and no defensive skills. THe counterplay for her stealth was already provided.

  1. Ward her jungle camps. Throw it over the wall. It's easy, you can do it on your first back.
  2. Buy a pink ward. Don't stick it in the bushes at the side of mid lane. Stick it in the river bush by crab. You should have no fear, evelynn is not a good duelist until she has an actual item besides machetes. If you are worried, go with your jungler or have them drop a ward in her jungle since they can more easily track her. You know...its a team game.

Every champ should have something that they are good at, it is what makes them viable in the first place. Evelynn's strength is the ability to ignore conventional ward placement, and damage. Evelynn just had her damage GUTTED. Now all she has is stealth,and not only do you refuse to acknowledge the current counterplay, you want her passive to be even weaker. To the point that there would literally be no reason for her stealth passive to exist at all if you can take the exact same precautions against her as you would another jungler.

A refusal to alter your gameplay style only leads to homogenization of the game. It does not bring diversity nor interest.

lolipopevelynn1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=0003,timestamp=2015-07-24T03:55:01.819+0000)

stop trying to defend her stealth please. it has been a problem numerous times in the past. if it was so easy to play against her, then she wouldnt show up in pro games every time she gets an indirect buff.

they need to fix the issue with her early game pressure, then they can buff her kit. i dont see your problem. not asking her to get nerfed. just some counterplay for her stealth added so they can move this power somewhere else.

Keyword here is > PAST

she has been nerfed into the ground since then, so much so that she is only problematic to people who still dont know how to deal with her.

Critmaster Garen1 votes

[{quoted}](name=Hallows Evelynn,realm=NA,application-id=3ErqAdtq,discussion-id=EZEU0AvE,comment-id=00030001,timestamp=2015-07-25T21:34:05.508+0000)

Keyword here is > PAST

she has been nerfed into the ground since then, so much so that she is only problematic to people who still dont know how to deal with her.

what has been nerfed were the numbers of her kit. anything about her being a problem again can change when the right item enters the game, or some other mechanics change that make her kit comparably strong again. point in case, runeglaive.

what hasent been fixed it the issue of her stealth causing all the problems with the champion.

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