Azir changes
I've been playing Azir for a few months now and believe he needs some changes. I'm not talking about changes to stats or anything like that. I'm talking about his range indicators. Specifically his Q. I love what you guys did with his Ult indicator, it's beautiful. But if Azir has multiple soldiers up at once, the arrows from each soldier all meet up at one spot, but his soldiers don't do that. I suggest that the arrows go and meet at a point, and continue past to go to where the soldier will actually go. Screenshot of what I am talking about: http://prntscr.com/9xvi65 . Next change for his Q indicator, add the soldiers range to the end of the arrows. The same way Fiora's q indicator is done. It's just annoying when I q but I don't know where the soldiers attack range will be relative to where they go. That's it for what I had for his QoL changes.
There are also a few bugs i've noticed with him. The first one is that after you q, you can hear his soldier auto attack but it won't do a visual or the actual attack. Second bug, if you q and click to auto something after the q, sometimes your soldiers won't attack the target, Azir himself will.
Sorry for no video of these bugs. I'm not quite sure how to recreate them and don't really have the time at the moment to try to recreate them.