Can we make it so only the killer receives the shutdown gold?
Why should the inter who fed the enemy get gold for the other teammates hard work. This will make it so it is more possible to solo carry games.
Why should the inter who fed the enemy get gold for the other teammates hard work. This will make it so it is more possible to solo carry games.
They removed it due to rubberbanding; if you got ahead and then got killed by your opponent (gank or w/e) they became more ahead than you were.
Patch notes 5.22:
In place of traditional kill streaks, bounties turn shutdowns into global gold.
League often comes down to an optimization of 'how can I get the most value for my effort?' Sometimes this shakes out in neat ways (do we take dragon for later, or a tower for now?), but when you have to crunch numbers to tell whether or not it's valuable enough to kill a target, we may have gone too far.
Bounties are a way to ensure the answer to 'Should I kill this high-profile bad guy?' is always yes, changing the question to 'how and when' rather than 'yes or no'.
Bounty tiering BOUNTY BOARD Bounties are now visualized by a banner next to champion health bars FAME Bounties begin accruing at 2 consecutive kills (unchanged) INFAMY Bounties increase per additional consecutive kill, up to 5 kills (unchanged) PERMANENT RECORD Bounties are no longer reset on death. Instead, dying now reduces bounty tier by 3. PROBATION A bounty tier of 1 is now possible, but only if a champion dies while at bounty tier 4
A: This is stupid B: It encourages KSing C: it just turns into the Shutdown-Go-Round
solo carrying is a bad thing that you never want to happen in a game
yeh just like individual skill. Lets get rid of it fast.
Please don't.
I still see games where kills go unsecured because of what you're asking for. We've even seen it professionally. No thanks.
If we start seeing pro games where kills go unsecured more than once per series, there's gonna be questions... And nobody likes those.
How would it be easier to carry games if less gold is going around the team...? I'm not seeing your logic here. Less gold for the team as a whole to buy items with makes it easier to carry? Yeah, I don't follow.
Also, feeding isn't inting. Inting is inting. Most people who play Ranked don't know this (At least, the toxics don't).