hextech crafting - are chests and keys available for ip?

Critmaster Garen··2 votes·2,408 views

as far as ive read, you can earn up to 40 chests per season, and 4 per month by playing different champions.

as someone who has every champion in the game, half of the system already feels kindof useless. if i get bad luck, ill get nothing but champion shards i have no use for.

also not a fan of the restriction of 1 chest per champion, when i still dont like to play more than a handful of them. a global cap of 4/40 chests is fair, but i dont really understand why its limited per champion. (could have just set a lower cap instead)

so it would be nice if i could use my ip to buy chests in the store up to the same limit per month/season.

have my ip do something useful, without being forced to play different 40 champions on summoners rift for them.

6 Comments

theArtifacts1 votes

This actually would be a good way for those who have ALL champs and runes to spend IP. Perhaps 10k IP per chest?

EDIT: 10K might actually be a little low. 20K?

Critmaster Garen1 votes

{quoted}

This actually would be a good way for those who have ALL champs and runes to spend IP. Perhaps 10k IP per chest?

EDIT: 10K might actually be a little low. 20K?

10k might actually be a bit much. 6.3k like for a new champion should be more appropriate. its already 2 to 3 weeks worth of playing.

you get 1 chest slot per week, so i think this would be a good price range.

theArtifacts1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=EVadgEAU,comment-id=00000000,timestamp=2016-03-16T18:22:27.019+0000)

10k might actually be a bit much. 6.3k like for a new champion should be more appropriate. its already 2 to 3 weeks worth of playing.

you get 1 chest slot per week, so i think this would be a good price range.

Think about it from a business standpoint. Minimum purchase required is $5ish right? That gets you a skin. More expensive skins are a lot more. If they give you the opportunity to get a free skin worth $5 or more every 6.3k IP their profits will go down significantly.

Critmaster Garen1 votes

{quoted}

Think about it from a business standpoint. Minimum purchase required is $5ish right? That gets you a skin. More expensive skins are a lot more. If they give you the opportunity to get a free skin worth $5 or more every 6.3k IP their profits will go down significantly.

i am thinking about this from a business standpoint.

here is my reasoning:

  • 1 chest slot unlocks per week. you dont get more of them (unless you spend rp - that wouldnt change). the idea is to be able to buy that chest with ip.
  • 6.3k is already much more than a weeks worth of playing league for most people. so even at this price youre not gonna unlock all chests with ip (also new champions get released)
  • theyre giving out up to 40 chests per season to people who play 40 different champs to unlock them. you can already get 40 chests per season reasonably (just play 1 champ per week until you get an s rank on him, or one of your buddies gets an s rank). if you got a good friend you literally only have to play a single normal per week with a different champion.
  • there arent many people in the first place who already have every champion in the game and loads of ip sitting around. so those couple of chests over normal playing like above are not exactly a huge loss.
  • purchasing champions directly would still be better than getting a random drop for 6300 ip if you dont already have all champions. what would make more sense? buying a champion directly, or essentially getting a random champion you still have to unlock for the full price?

so this would really be a nice addition for people who already have all champions and nothing to do with their ip. for people who dont, its better to spend ip for champions and unlock the chests by playing 40 different ones with one per week.

20k ip would be just crazy. thats easily a month worth of consistent playing. i mean thats on average 150 - 200 games.

theArtifacts1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=EVadgEAU,comment-id=0000000000000000,timestamp=2016-03-16T19:05:28.831+0000)

i am thinking about this from a business standpoint.

here is my reasoning:

  • 1 chest slot unlocks per week. you dont get more of them (unless you spend rp - that wouldnt change). the idea is to be able to buy that chest with ip.
  • 6.3k is already much more than a weeks worth of playing league for most people. so even at this price youre not gonna unlock all chests with ip (also new champions get released)
  • theyre giving out up to 40 chests per season to people who play 40 different champs to unlock them. you can already get 40 chests per season reasonably (just play 1 champ per week until you get an s rank on him, or one of your buddies gets an s rank). if you got a good friend you literally only have to play a single normal per week with a different champion.
  • there arent many people in the first place who already have every champion in the game and loads of ip sitting around. so those couple of chests over normal playing like above are not exactly a huge loss.
  • purchasing champions directly would still be better than getting a random drop for 6300 ip if you dont already have all champions. what would make more sense? buying a champion directly, or essentially getting a random champion you still have to unlock for the full price?

so this would really be a nice addition for people who already have all champions and nothing to do with their ip. for people who dont, its better to spend ip for champions and unlock the chests by playing 40 different ones with one per week.

20k ip would be just crazy. thats easily a month worth of consistent playing. i mean thats on average 150 - 200 games.

You're still mentioning unlocking champions and I'm referring to skins. Your suggestions are fine for champions, but I don't think it would be very advantageous for them to offer skins under the same terms.

Critmaster Garen1 votes

{quoted}

You're still mentioning unlocking champions and I'm referring to skins. Your suggestions are fine for champions, but I don't think it would be very advantageous for them to offer skins under the same terms.

well, technically that goes for the entire crafting system.

im just comparing the difficulty of playing one champion per week with an s rank on your team to the amount of time it would take to grind up 6300 ip for a chest.

technically if you could get 6300 ip per week somehow (2 to 3 weeks more likely), you might aswell buy any champion and play him to unlock that chest for the week for free.

this is just meant to get these same chests for people who already have all the champs, and do something with their ip.

there is no limit on chests bought with rp, but there would still be the same limit on chests bought with ip. (once a week)

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