"We nerfed Azir because we felt he was too good in the hands of inexperienced players"
"We buffed Lee Sin for the same reason"
"We buffed Lee Sin for the same reason"
I don't think you (and many others here) understand the whole "quote" post format...
Anyways Azir wasn't nerfed because he was too good with inexperienced players, he was nerfed because he is suppose to be a late game carry, but ended up also being a huge lane bully (so way too strong at all phases of the games).
Lee Sin at least generally falls off as the game goes on.
Meh, I still struggle with Azir, & still have issues such as Ult's not working they way they should, & soldiers not attacking. No need in submitting a ticket, or posting in the bugs section either. literally every patch they have "Fixed" something with Azir.
what about cass she come from being a mid and late game power house to the rework of being stronger early game lane bully i would gladly trade her for her old self instead of the weak rework
what about cass she come from being a mid and late game power house to the rework of being stronger early game lane bully i would gladly trade her for her old self instead of the weak rework
Cass was actually incredibly strong early, and was still a strong source of DPS mid to late game. Now she has a weaker early and a stronger late.
i find her to be stronger early and weaker late i can bully people out of lane easy enough cause how her poke works , but mid and late meh not the greatest . before how her rework used to be she was okay early and strong as hell late. now she is a weaker version of oriana
I thought they nerfed Azir because he was too good at everything :v
I mean, Lee still fits the picture, but yknow...
Am I the only one amused that, every time Lee Sin becomes more popular, his win rate stays in the 46-49% limbo that it has always held?
And that people only complain about him when he's being played more frequently than 5% of games?
To be fair, the vast majority of players (especially myself) suck ass at lee sin (which is why I never play him)
This is true. According to champion.gg, Lee Sin's win rate mostly sucks when you're new and spikes when you're an experienced player. He also has higher chances of winning in games shorter than 30 minutes.
I just always find it amusing that Lee Sin has almost never gone above a 50% win rate, and yet he remains probably the most often-complained-about champion in League. I know win rate doesn't indicate balance, and there are some legitimate problems with his kit, but so few people actually point out what's wrong with him and just go on the emotional, subjective experience they had against him when they played so poorly they may as well have just given the house all their money from the start.
If he has a high skillcap that people says he does, he has to have a sub-50% winrate. It's less of a limbo and more of a desirable place. If he ever hit above 50% with the pick rate he has and his supposed skillcap, he would likely have to be overpowered to be in that state and Riot would be forced to nerf him.
And Riot doesn't want that.
Yes, and it falls in line with the fact that they don't want skill cap to be indicative of a champion's power. A higher skill cap champion doesn't necessarily have greater power than one that takes less to function (although they will usually have more versatile strengths), so this means that the ideal balance figure would actually see lower-skill champions a bit higher than 50% win rate, and higher-skill champions a bit lower than 50% win rate.
Doesn't stop me from being amused.
You're right.Azir buff please.Azir is trash(not useless) in soloq.Trash!!!!!.