the claim that garen cant be buffed for high ranks without making him op in low ranks is a lie
there are plenty small tweaks that could be done that would improve him for mains and experienced players without buffing his numbers or even giving him ability reworks.
- allow him to cancel his spin after 0.5 seconds instead of locking him into it for a full second
it would allow him to do auto attack into spin/cancel auto attack animation cancel combos for small burst to get enemies into ult range who are close.
also, allowing him to cancel the spin after 1 damage tick helps him with lasthitting under the turret. you only need 1 spin tick + turret shot to get caster minions into cs range early on. the fact that youre forced to have the spin running for a full second can make prepping caster minions awkward, as its easy to accidentally get too much damage on them.
- have his q animation speed scale up with his base attack speed (his champion level)
so lategame auto attack + q + auto attack combos can be executed quicker, and flash + q plays become less clunky. during the early lane phase the slow animation is fine to give opponents some counterplay. but since his VU, garens q has been rightfully described as "the shittiest auto attack cancel in the game".
- dont lock him out of his w active, while his q animation is playing.
especially since the timing of his w became more important than ever with the addition of the mini fiora parry. right now you cant activate your w, while garen is stuck in his q animation.
most of these mechanics would help experienced players and mains to perform better with him at higher divisions, and theyre not even known by most players in lower divisions.
whos really good at her champion for example will practically never get hit by a garen q. she will always dash out of the ability during the animation, which absorbs the damage and brings her far enough out of range for garen to follow up with a spin. or she will cancel the q by stunning him out of the animation with her w.