To fix ohmwrecker

Spoofghoul··1 votes·335 views

The active is BAAAAAAAAAAAAAAAAAAAAAAAAAAAAD

Any other tank item allows you to dive just as well and the active gets progressively more useless as game time passes Meanwhile other tank items have much better use beyond diving turrets like dueling power/waveclear mobility or being flat out much more tanky etc etc

Ohmwrecker needs a better active or passive

It could be an active which you can use to discharge an aoe effect which damages, slows and grounds nearby enemies

Something like 50% of armor in damage or perhaps scaling with health aoe radius same as randuins Decaying slow 15% Grounded 3 second duration 60 second cooldown Deals 3x the value in true damage to turrets and shuts them down for 3 seconds

Or Make it a passive which charges up Shiv/Ludens style discharges on next basic attack dealing the aoe damage and applying grounded to targets hit as well as shut down turrets and dealing bonus damage to them.

Should charge up about as fast as shiv/ludens but then with slightly smaller aoe radius and no slow or something

Would make item 3056 a hell of a lot more useful throughout the game beyond being useful vs turrets

3 Comments

Pierce The Veal1 votes

Give the active to a glass cannon AD/AP item and I assure you people might consider using it.

Make towers have a LOT more penetration, and deal more damage, and I assure you people will build it.

But a mundo standing under a turret can do what an ohmwrecker does for free.

Spoofghoul1 votes

Yes that is one of it's problems the other being that the active is complete garbage once you killed most turrets

If it had more use beyond dealing with turrets it would be bought a lot more i promise you

The stats are really good for any tank, armor/hp/cdr/regen + pointrunner

There really arent many hp + armor items with regen just ohm and the new knightvow and ohm is also the only item with hp armor and cdr I want those stats when playing anything tanky so the item itself is fine stat wise but it's active is garbage so it feels like a bad buy Other armor items give more meaningful impact right away and other items actives/passives also do not get useless

The item is useless when ahead or behind as well which makes matters worse

Pierce The Veal1 votes

{quoted}

Yes that is one of it's problems the other being that the active is complete garbage once you killed most turrets

If it had more use beyond dealing with turrets it would be bought a lot more i promise you

The stats are really good for any tank, armor/hp/cdr/regen + pointrunner

There really arent many hp + armor items with regen just ohm and the new knightvow and ohm is also the only item with hp armor and cdr I want those stats when playing anything tanky so the item itself is fine stat wise but it's active is garbage so it feels like a bad buy Other armor items give more meaningful impact right away and other items actives/passives also do not get useless

The item is useless when ahead or behind as well which makes matters worse

Yes pretty much. Plus, it having hp+armor sort of negates the need for its active in the first place. Armor resists turrets and hp makes you healthier to tank it.

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