To fix ohmwrecker
The active is BAAAAAAAAAAAAAAAAAAAAAAAAAAAAD
Any other tank item allows you to dive just as well and the active gets progressively more useless as game time passes Meanwhile other tank items have much better use beyond diving turrets like dueling power/waveclear mobility or being flat out much more tanky etc etc
Ohmwrecker needs a better active or passive
It could be an active which you can use to discharge an aoe effect which damages, slows and grounds nearby enemies
Something like 50% of armor in damage or perhaps scaling with health aoe radius same as randuins Decaying slow 15% Grounded 3 second duration 60 second cooldown Deals 3x the value in true damage to turrets and shuts them down for 3 seconds
Or Make it a passive which charges up Shiv/Ludens style discharges on next basic attack dealing the aoe damage and applying grounded to targets hit as well as shut down turrets and dealing bonus damage to them.
Should charge up about as fast as shiv/ludens but then with slightly smaller aoe radius and no slow or something
Would make
a hell of a lot more useful throughout the game beyond being useful vs turrets