Smite should prioritize Dragon/Baron over champions
It's one thing to lose Baron to Cho'Gath because his Feast beat your Smite, it's another thing to lose it because Cho's fat ass tanked your Smite, letting him Feast at his leisure.
It's one thing to lose Baron to Cho'Gath because his Feast beat your Smite, it's another thing to lose it because Cho's fat ass tanked your Smite, letting him Feast at his leisure.
That is why you learn mouse control. Its a mechanic in the game as a tank to try and block point and click items(aka thresh lantern)
That is why you learn mouse control. Its a mechanic in the game as a tank to try and block point and click items(aka thresh lantern)
easier said than done with a small dragon and enemys litteretly standing inside of it and only so much time cause your fighting them of it
already offers plenty it shouldnt have this advantage aswel
easier said than done with a small dragon and enemys litteretly standing inside of it and only so much time cause your fighting them of it
already offers plenty it shouldnt have this advantage aswel
That's why it's called counter play. If it was easy everyone would be god like smiters. It's the little things that separate the players ranks
That is why you learn mouse control. Its a mechanic in the game as a tank to try and block point and click items(aka thresh lantern)
There's a difference between your opponent outplaying you and UI abuse.