Why Camilles ultimate shouldn't be nerfed. [WARNING: VERY LONG]
When I saw it at first, I thought that confining someone to a small area for 4 seconds was, well, broken.
Then I bought and played Camille and, honestly? 4 seconds is not enough.
Camille is not one of those "dive and 100-0 them" toplaners.
I'm talking to you,
the list goes on.
No, she requires strategy, positioning, and most of all, time.
I'll break it down:
Strategy
Camille clearly has a unique kit, so what makes her require strategy?
Well, let's start at her passive. If you dive in on the enemy backline, you've got two choices. Protect yourself against physical
or magic
? What does their team do the most? How much will you be blocking with it? Will they have time to respond? Will you?
These are all the things you must consider in a short amount of time. And if you choose the wrong one you could screw up everything!
Now, her Q. All i really have to say is that waiting those 1.5 seconds for an empowered Q I see really valuable and crucial to her, but in that time she loses a LOT of health.
You have to choose between:
-risking a lot of your damage (and I mean A LOT of your damage) to prevent yourself from being vulnerable to the enemy team -lose a lot of your health or potentially die to prevent losing any damage you could be doing
Her W is also very strategic. They can easily dodge it or just come closer to you.
Her E is as well. Once you use it to dive, you have to wait generally 8-9 seconds (with Camille builds) to have any form of mobility again, so you're screwing yourself by using it to engage.
Lastly, the ultimate. Once the enemies recover from being briefly knocked back, you're screwed honey. You cannot kill anyone fast enough with your Q timer and you can't leave the area or else it becomes a waste of mana and time.
Positioning
This one will be way shorter.
With Camilles W, you need to make sure you're hitting people on the edge. Camille has a very tiny attack range (125) and you have to go out of your way to make sure you are far away from them to get the extra effects. That's much harder than it sounds.
With her E, you need to make sure you can hit a wall and be able to come back from it quickly. If you aim too far away, you won't be able to stun enemies or get an attack boost, or even do damage. You basically just wasted your time. If you are too close, then you have a limit of how many people you can jump too. Most people will be blocked by other people. It's very hard.
Timing
Her passive has a very short duration, needless to say. How much are you really blocking?
With her Q, you (like I already said) are vulnerable during the 1.5 seconds you have to wait. You could be killed, stunned, or anything else (fricken turned into a bunny with lulu even.)
W? You're stunning yourself, and in the delay, who knows what could happen? (Bunnies!)
E has a cast time, you can't leap off the wall immediately.
I can't really say anything for it about her ultimate.
So why shouldn't it be nerfed? Well. On top of everything else, 2.5 second is a very short time. A lot of stuns last at least half of that. You can't do anything when you're stunned, silly!
I hope this helps people realize why she shouldn't have her ult duration reduced. Thanks for reading!