New Volibear Ultimate
I feel like Voilbear's current ultimate doesn't support his role in the game too much. I mean, sure, it has synergy with his W, but what he builds and what he does don't really help it much at all. So I got to thinking and came up with an ultimate that could help the Voilbear.
Ultimate- Lord of Thunder Active: After a 0.75 second delay, Volibear's next 2/3/4 basic attacks within 14 seconds release electricity at his target, dealing 130/140/150 (+30% bonus AD) bonus magic damage, briefly stunning the target for 0.25/0.275/0.3 seconds, and gaining an extra 475 attack range (600 total range). His attacks are still counted as melee. Cost: 80/90/100 mana Cool Down: 85/80/75 sec.
I thought since Volibear is a Tank that gets a good amount of attack speed, having an ultimate that gives bonus magic damage, bonus crowd control, and solves his range problem would be a pretty good fit.
and you'll be fine.