I saw the Gragas change.
Why not do the same with Annie. Like seriously..
Why not do the same with Annie. Like seriously..
Because Annie hasn't been P/B in LCS for over a year.
Doesn't change that she still tends to blow up enemies before they can react and if they do somehow survive her bear will chase them.
She is not really a fun champ to have to deal with due to low counter play.
They might do it in the future, but there's no reason that, in a pre-Worlds patch, Riot would nerf a champion who hasn't seen pro play in about a year. That would be something to do much further in the future, if Annie was ever a large problem or if they just really wanted to change her areas of power.
The excuse I read is that Annie
is "anti-mobility".
She's supposed to stun and kill champs like Zed
and LB
before they have the chance to use their obnoxious escapes.
Unfortunately, that carries over to slow champions, too. No one can escape unless they're beefed up on MR.
That's what I've read, at least.
i love the people who say. Buy
second item to remove her stun hurr durr. So imma play
get
amd then rush banshee Ok then how the fuck am i supposed to kill that lame ass champ that becomes a bruiser with 2 items and has a shield to reduce some dmg on top. Full rotation gonna tickle her. An average Annie build is this
Oh boy tell me how squishy she is for people to blow up instantly. ( yeh yeh 50mins into the game even tanks gonna get blown up im talking about mid game 15-35mins
Can someone link the change, I can't find it.
Made it so that his ult has a min travel time. it's like .3 seconds or something at minimum range and .3 at max range (or something). I didn't pay much attention but it's a nerf to his flash E R instant knockback combo. It's going to let people flash out before they get knocked back.