Can you please do something about MF (Bullet time in particular)

VDc0zCqe0w··1 votes·299 views

It's been a pain trying to make her work in diamond+, her update barely changed anything and still no one plays her and the few who do mostly lose.

http://champion.gg/statistics/#?roleSort=ADC&sortBy=general.winPercent&order=descend Plat+ stats: 49.33% winrate on a terribly low 2.7% pickrate

That stat alone is quite bad but it pales in comparison to this http://euw.op.gg/statistics/champion/ 45.48% winrate in diamond in the last week and 49.79% in the last month while having one of the lowest pickrates, all of this after she's been just updated.

I could start explaining why she's so bad and such, but honestly, just give her high damage on her ult and make the whole damage PHYSICAL so you can itemize to make it work, give it an AD ratio and remove the W stacks mechanic, right now not it's one of the worst among every ADC while being one of the most risky and unpratical to cast and no matter how many other changes she gets, a champ won't get picked if their ult is useless.

You have to build a whole teamcomp to maximize the potential of her ult and it still won't matter because it hardly deals any kind of damage post-20 minutes, how is this any cool or fun?

Imagine if Jinx ult was magical damage, how would that make any sense?

1 Comments

feral rrooaarrrr1 votes

I think she is a completely viable pick in the right hands, and find i can still carry many games after taking the time to learn her. That said she could definitely use a buff. I agree her itemization is her worst fault. Check out my post for a more detailed idea on how to change her if your interested, it mostly deals with these issues. http://boards.na.leagueoflegends.com/en/c/gameplay-balance/5RI9JEjE-miss-fortune-balance-change-idea

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