Why does Darius not have inherent tank/sustain in his kit?
He's the only Bruiser without either of those except for slightly higher base stats which mean close to nothing.
Why does he have none of this?
He's the only Bruiser without either of those except for slightly higher base stats which mean close to nothing.
Why does he have none of this?
Because Darius counters melee's hardcore, If you get close to darius he will rip you in two. By making him weak to poke by not having sustain and or being super tanky it gives counter play.
^
Because he bullies melees in lane.
Honestly there's so much more that this champion needs changed than just making him another one of those bruisers that have everything.
I'm sorry but doesn't Darius have a pull, makes enemy lose attack speed, bleeds, and a bunch of other crazy passives that no one knows about?
He has a counteraction to opponent's sustain.
Bleed reduces healing effects, last i checked.
(Edit. Apparently I was wrong. Fix Darius and give him Grievous Wounds pls.)
[{quoted}](name=Rentable Player,realm=NA,application-id=3ErqAdtq,discussion-id=ELAQoftp,comment-id=0001,timestamp=2015-02-27T06:52:55.617+0000)
He has a counteraction to opponent's sustain.
Bleed reduces healing effects, last i checked.
I haven't played Darius as much as I did like 2 years ago.
But last time I checked his bleed doesn't reduce healing.
I haven't played Darius as much as I did like 2 years ago.
But last time I checked his bleed doesn't reduce healing.
Really? I thought it applied grievous wounds. If it doesn't, that needs to be fixed. Asap.
While it doesn't have Wounds on it, it does Counter act self healing, in that its a DoT.
similar, but not identical to Thornmail
i feel like darius crippling strike should make him leap to people instantly and his spinning slash should also stun while his hook should slow so people dont just walk away after you hooked them. such unfun mechanic!