From a Karma Main - Reasonable Buff Ideas
Before I begin, let me say that Karma is one of the best designed champions in the game. She has a unique design that is healthy for the game and fun to play. She is also quite balanced.
But therein lies her issue. She's so balanced that she's actually underpowered compared to the other champions on the field. This is coming from someone who plays a lot of Karma. She is fine as is, but to be competitive, she needs a "little extra love."
I have a few ideas for small, reasonable buffs. Not all of these should be implemented, maybe a couple:
-
Increase the AP ratio of her Q to 0.65 from 0.6. This would bring it in line to other mage scaling. Although it's a low cd ability, it's essentially Karma's only damage source and it's a skillshot that's not too easy to hit.
-
Increase the duration of her snare from 1/1.25/1.5/1.75/2 seconds to 1.5/1.75/2.0/2.25/2.5 seconds. Her snare is already difficult to pull off as it takes both being in close range and 2 seconds to actually activate. It should last a tad longer.
-
Increase the duration of her shield from 4 seconds to 5 seconds. This wouldn't increase the length of the speed boost, just the duration of the shield. This would bring her more in line with other supports.
-
Increase the AP ratio of her shield to 0.6 from 0.5. Again, bringing her in line to other supports, Karma deserves a stronger shield. Janna's shield is at a 0.7 AP ratio and gives a massive AD boost. Yes, Karma has other damage in her kit, but Karma's shield also gives no offensive steroid whatsoever.