[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=EJvdoHfX,comment-id=0000,timestamp=2017-01-20T01:09:46.425+0000)
ap warwick is buffed, why are you complaining? oh it's 90% instead of 100%, such gutted
Q scales with base AD so it's still extra damage on AP builds, it has a flat value AND a % instead of choosing between which one is greater
and Q will 1-shot a squishy
RQ combo gives you two lich bane procs and applies Nashor's 4 times, basically triples your ult damage or more
AP WW will be too slow to play him in jungle i guys. atm not viable. u need aswell
or at least
to get not countered by 1 MR item now.
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your Q heal on minions will be reduced 30-70% heal + % damage on minions (less heal)
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you cant play him kinda serious without 1-2 defitems at the end or you get bursted. i dont think you can play WW with nashors at start or even as 2nd or 3rd item, because good opponents will burst you down.
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if the enemy stacked HP: old WW > new WW
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if you build AP: old WW > new WW
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old WW ulti used nashors 5 times (still not that op)
pros of the new WW:
--> only stronger if you dont play WW with AP and the enemy didnt stack HP
==> but AP WWs strength (on live) is to counter tanks and champs without MR. The new AP WW is weaker against hp tanks, MR tanks (because u cant heal that good on minions instead).
They buffed onehit-tanky WW, but nerfed AP WW