Malphite and Garen full damage builds
I'm just going to flat out say it, has anyone realize how much damage a Garen and Malphite are doing now. Since when did these two champions become carries? Malphite going full ap, Garen going full ad, and me as a squishy adc no longer able to kite them meaning I can't 1 v 1 these two champions even though I should be able to considering they're tanky maybe bruisers, and that's exactly what marksman are supposed to be good against. Yet I find myself getting ulted and get deleted instantly by a Malphite. And Garen is just tapping me and killing me, like I'm just trying to figure out how this is balance? Because that seems very unfair to play against. Malphite and Garen are two very easy to use champions, their kits are two the easiest to learn kits in the game yet they're putting out the damage of an apc/adc and building like assassins and still managing to stay tanky.
I'm just flabbergasted at how effective it is. Like I feel honest to God that I'll never lose a lane if I just choose these two champions top lane and run with it. They're broken as fuck right now and I'm just wondering why riot is allowing this and why this hasn't been stopped yet. Honestly the first time I saw it I thought the Malphite and Garen were just cheating you know, but now it seems like the normal things to do is go full damage on these two tanky champions and win. It's ludicrous to me. I thought a bug or something but this last game put me at my boiling point given my whole team sucked but still the champions we're all fearing right now that takes all 5 of us coordinating against it to win are Garen and Malphite. Okay Lee Sin, Yasuo I get they're assassins they get fed they're broken. But honestly you can not tell me that Malphite new build and Garen's new build isn't broken as fuck right now.
Suggestions, nerf Garen's w and his passive and lower his base stats for health and armor/mr make him build tanky again.
Malphite, nerf his fucking ult already jesus christ, and while you're at it make his damn q a fucking skill shot instead of a go through the minions hit every time come on now? His ult is already game changing as it is, either that or how bout you buff Ashe's R to do as much damage and see how broken that is. I know he's not played so much but jesus come on riot wtf are you guys doing?
and then IE and Reaver + ghost blade instead of boots and you basically do 3,5K dmg to 100 armor dummy JUST on QE without any autoattacks nor R ( I did even 4,2K).
He has just this and while killing everything on QER he has around 3K HP even before lvl 18 while having 30 armor and 30 MR from W and another full dmg items making him assassin. He just needs two of these two items to be quite tanky while doing tons of dmg. I played him for chest not long time ago and when I encountered someone I killed him when they had problem to kill me when I managed to build something. Malph, its the same case. He builds
and has enough HP combined with free armor that he doesnt have to care about tankiness anymore and builds full dmg. Which can be even combined with
which gives him shield as bonus tankiness as if there wasnt enough of defense.
that enables you to gank lanes comfortably. + there is also trinity which is built by majority of garen players right now and that he "usually" doesnt build it doesnt mean that it is bad. Really vast majority copy from high elo korea without even thinking whether they are able to make use of it and whether it fit theyir playstyles. Whether it is really good... Everyone goes for example conq on fiora and take grasp only in so called "hard" matchups. Just by this hargument they prove themselves that conq actually doesnt help them since its usually when really help only when you actually cant win and it does something. Moreover, they just argue just conq vs grasp keystones, not whole tree. Nor they even see that using potential of grasp is more efficient than using that of conqueror, which gives you more space to do other things than just fighting. Nor they care about scaling and synergy with build.